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Game News posted by Aldo
Wednesday, December 29th 2021
The next wasteland map has been chosen based on the game vote. Bongo will setup the map on January 1st, 2022 at 12pm EST (server time).

We'll be playing the unnamed Option #3 map with 4 objectives (WL Shop, AA, Jammer, Hospital) that rotate clockwise between their positions every 6 hours. There will be 1 neutral square in the center.



The bigger Crater Expedition map was also pretty popular but it was clear there were some issues to work out there.

We decided that the wasteland round after the next one can be a big map one exclusively. This should give people time to come up with fun big map ideas and/or finesse Crater Expedition more for the next-next round.

PM Pie if you have any questions.

~Aldo
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Game News posted by Will
Monday, December 27th 2021
Okay, a few things to go over with this one.

First and foremost: hopefully everyone is having a safe and fun holiday time!

Second (and first notion of official business): as some might already be aware, myself and a couple others have been working on the Game Rules. More accurately, the ones that apply specifically to Legacy itself outside of the Hunted Cow Studios Terms of Service. These rules have already been updated and are available for you to read at any time at the bottom of Legacy.

https://portal.legacy-game.net/tos.php

Next up: on a more personal note, I am fully aware that my absence has been all but unnoticed this previous year. I have been dealing with a lot of things in my personal life and just have not had a lot of time to be around as much as I should be. A lot of that has changed already and will allow me to once again be actually around.

That said on the previous note, I also feel that I should mention that if at any point an issue arises with my Volunteer Helper team, the first course of action should be addressing the issue with myself first. If at that point a resolve to the issue cannot be reached, then you should reach out to Legacy Affairs. Which I realize a lot of people have skipped this step because I have not been around. To which, I will point back to my previous point.

Meanwhile, Legacy Awards is live in the Main Forum, Double Gains is live until Jan 1st, 2022 is right around the corner, and I think I have taken up enough of your time already.

Stay safe and we will see you in 2022!
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Game News posted by Aldo
Sunday, December 26th 2021
The drop table of crystal entities has been adjusted to ensure that you get a better, more accurate yield of crystals, especially the rarer ones.

PM Lynx with concerns, if any.

~Devs
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Game News posted by Aldo
Thursday, December 23rd 2021
Couple of things to share today!


  1. There is a game vote up to vote on the next round's WL Map. Please see Pie's thread in the WL/Raid forum for details on each option and then proceed to vote in the Game Vote.

  2. Faelust has released 5 new colored Neon paints on the plat store! Go check them out

  3. There is a new Holiday Pack of emojis created by UnicornBob available for purchase in Joe's Merchandise for a limited amount of time (i.e. only during seasonal holidays like right now). It contains some very fun, seasonal emojis, including a few animated ones!

  4. The equipment template module has a new, real-time Attack Style switching option. It currently only works in the Hive but an update soon should allow it to work while in WL as well.

  5. Dev currently has a pretty ginormous update on it that I've been working on periodically over the last couple of years.


    1. In terms of visible/testable changes, the raid map engine has been updated to use the WL Map engine code.

    2. Alongside that, all hive combat is now replaced by a new, real-time Combat page for PvP and PvE (both regular hunting and SNPC hunting).

    3. Combat in raids also uses the new combat code that powers this combat system (no functional changes to combat formulas though).



    If you get a chance, do test and share bugs in the Main Forum on Dev.

    It's a little hard to express non-technically why this update is important but suffice it to say that once it's fully done, it'll allow us to do more with combat more easily. I can also only move ahead with SH3... and some other stuff... once this update is in.

  6. The Chapter 5 raid design is in progress. ETA is probably by the end of the first week of January given its ...size. >

  7. Also, at some point in the first week of January, I am going to take Shad down and replace it with something else with a similar reward/setup and potentially as a private raid to counter leeching concerns in this instance.

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