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Game News posted by Pie
Sunday, November 14th 2021
We'd like to address an issue that took place on Friday.

For those who are unaware, the Radiation Cannon was used wholly on the Cannon-controlling gang's land on one of the three islands in the Wasteland. The Phase Disruptor was also used at the same time, thus avoiding any potential enemy gang member taking advantage of the self-inflicted Cannon damage. The player who used the Cannon then sat and regained the territorial control on these squares. This allowed the uninterrupted gain of Warfare Points while the control of the territory was regained.

The use of the objectives in this way falls into a potential grey area of the rules. The entire volunteer team has discussed this issue, and have concluded that this usage falls under Warfare Point farming i.e. cheating. We'd like to remind everyone that using game mechanics to engineer a situation in which you can gain an unfair advantage amounts to cheating, which is forbidden by the "Game Bugs and Cheats" section of the HCS Terms of Use. If a way to gain Warfare Points (or any other in-game currency or resource) seems too good to be true, it's probably cheating.

We want to take this opportunity to remind you all of the rules, and to ask you to think twice before engaging in any questionable behavior that could put you in breach of the Terms of Use. While we can't list each and every situation that would count as cheating, we hope this post clears up any potential confusion that may exist as to the sort of actions which would fall under that umbrella.

Any further questions you might have can be directed to the Voluntary Helpers.
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Game News posted by Aldo
Tuesday, November 9th 2021
The recent wasteland browser lag has been fixed in an upcoming patch (available whenever Zorg has a chance to sync the codebase next).

This 'browser lag' specifically refers to the lag/slowness nearly all WLers have reported when on the wasteland page for too long, leading to really slow cursor movement on the map or making it hard to even type a chat message (or do anything on the page really) unless you refreshed.

The issue, for anyone curious, was a memory leak on our end in the rendering code that for some reason wasn't a big issue before but has now become a majorly apparent issue in recent browser versions (likely due to changes in the browser's rendering capabilities). I've fixed that memory leak so once the patch is live, things should be pretty smooth.

Note: This lag does not affect 'network lag', which is the lag in your responses from the server (i.e. here's what the map looks like now!) and your requests to the server (move here, click this, use this ability..etc).

I'll comment below once I know the update is live.

~Aldo
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Game News posted by Pie
Thursday, November 4th 2021
Hi everyone,

The latest warfare results are as follows:

Warfare: September - October 2021

1: Dark Flame: 2,155,215 points
2: Outcasts: 815,015 points
3: Blade of Dawn: 683,495 points
4: Chapter: 354,425 points

Congratulations to DF on their victory!

The next map is now underway, so good luck to you all.
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Game News posted by Aldo
Monday, November 1st 2021
The new map is now live.

We've also enabled halloween npcs for today since we didn't have them over the weekend.

We'll disable the npcs tomorrow and disable halloween mode for the game by the end of the week (give you a few more days to flaunt your stuff).

~Aldo
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