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Game News posted by Lynx
Monday, May 27th 2024

Been a long while since I have done one of those, can barely remember how it works.

Anyway, to get to the point.
At the suggestion of Julian a while back, I will be pushing an update soon.

This update will include a new warfare command: /stance as shown below.

Use this command to switch your preffered attack style on the fly while you are out defending your gangs territory. Availability of this command obviously requires appropriate ability levels to be trained.

Available uses:
/stnace normal
/stance quick
/stance aimed
/stance cover

Due to the way attack styles are saved, using this command WILL change your game settings.
Keep this in mind when returning back to your safe quarters within the hive.

That's all folks, until next time!
Game News posted by Zorg
Tuesday, May 7th 2024
Apparently I need to post a blog to re-assure everyone that I'm still alive and not dying or something. I don't know where these rumours come from. I was just out for a month or so due to a death in the family at the end of March.

Gift boxes are up anyway, thanks to faelust for the last minute artwork. Happy anniversary, guess it's 20 years next time which is kind of scary when you think about it.
Dev News posted by Meepers
Tuesday, May 16th 2023
Just a small update on some upcoming items being released to the game.

Power Crates

When used, the Power Crate, will be consumed and randomly drop an assortment of Power Cores, Large Power Cells, and Power Cells.

X-Corp Crates

When used, the X-Corp Crate, will be consumed and randomly drop an assortment of Nanite Clusters, Deployment Kits, and Blue Pills.

Also here's a sneak peek of a new Blueprint:

Game News posted by Zorg
Wednesday, May 10th 2023
Legacy is 18 years old now so seems like as good a time as any to do a general update on the state of things. It's been many years since I did so there is quite a bit to catch up on I guess. I'll start with the most relevant things.

Legacy is still, after 18 years, running at a profit. It only costs about $1,200 USD per year to run the server so it's not a major expense. Even if it didn't generate any revenue though I'd keep it running regardless as I've grown quite attached to it. I see we still had 230 players login last week so that's nice to see. Thanks to everyone who still plays and a special thanks to all the volunteers who keep it running.

Hunted Cow Games recently got a re-brand to orange. It's also still running at a profit with the majority of our revenue now coming from Operation: New Earth and Warhammer: Chaos and Conquest. We now have about 40 employees (mostly artists) and we're currently hiring a couple of Junior Unity Developers. Almost everybody is working on our 3rd game in the build and battle series which is essentially a re-skin under a new (but still secret) intellectual property.

In the company I now head up the programmers as the CTO. Day to day I'm working on the PHP based server-side for the games, keeping the older 2 running while adding features for our newest project.

My free time is split between family stuff, training Brazilian Jiu-Jitsu (that I started about 4.5 years ago) and working on a personal game project called Star Vortex that is a single player ARPG I'm making in Unity, mostly in the evenings and week-ends ( There are no deadlines on this project, it'll be finished whenever it is finished.

Beyond that everything is going fine. My family is doing well and my daughter turned 3 years old in April. Hope you all have a good anniversary!
HOF Top 10's
 - Updated by Charlie

Blueprint Merchant
 - Updated by Charlie

HOF Top 10's
 - Updated by Charlie

Legacy Podcast
 - Updated by Charlie