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Game News posted by Bongo
Wednesday, November 6th 2019
This is a multi-purpose blog. First I'll announce that the ghost/zombie, Stramineus, and Joe's Halloween items will be disappearing on the 10th. Hunt those ghosts while you can!

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Next, some small updates/bug fixes.

The padding on forum posts was bugged after the anonymous forum update. I fixed that (also added 10 px padding on top of forum posts, up from the 5px before. I think it looks nicer).

I added the active skills on a drone run on mouseover of the drones module and on the drone bays page.

I buffed the drone skill Evasion, so that it rolls Reliability * 3 instead of 2. With 25 Reliability, you'd have a 75% chance of evading danger, up from 50%. It was one of the least used skills, so hopefully this encourages more players to try it. Heavy Forcefield and Nanobot Repairs are also underused, but not sure how to go about buffing them.

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Finally, everybody go sign up in Wolf's Werewolves thread in Games Forum. It'll be fun, I promise.
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Game News posted by Bongo
Monday, March 25th 2019
A patch released today containing a bunch of quality of life updates related to crafting and drones. Here is a list:

1) Crafting will now use items from your material storage. Priority for auto-select on the crafting page goes inventory first, then top-most stack in material storage.

2) Added a Quick Stack button to material storage that will put all your tools and materials in your inventory into available storage slots, in one go. Say thanks to rollin for coding this.

3) Added a recipe for Manganese Ingot and Plate to Blueprint Shop. These items are used as optionals in drone repair recipes. 20% condition restored for Mang ingot, 60% for Mang plate.

4) The better the material used in drone repairs, the lower the repair duration. For example, 5 Gold Plates will only take 15 minutes now, whereas 5 Steel Plates will take 90 minutes.

5) Damage taken on successful drone jobs now scales with job level. Level 1 jobs have 5-10 damage range while level 10 jobs have 10-25 damage range.

6) Drones in your drone bay and on active jobs will be ordered by level now.
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Game News posted by Bongo
Tuesday, March 19th 2019
Also I forgot to mention, I am hosting a Werewolves game in our Games Room forum. There are prizes that will help you when leveling up your personal drones. Even if you don't know how to play WW games, it is worth signing up since there is a participation reward!
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Game News posted by rollin340
Wednesday, June 13th 2018
Here is what is new in this update:

- Drone Module (in templates)
-- It now live updates
-- There is a hover over for the details of the job (same as the page itself)

- Inventory
-- Expired timing was not showing in inventory - fixed

- WLs
-- Fixed a few UI issues regarding Shield
-- Fixed AI using the old format (they currently use 2 lines, but I have plans to change it)

- Crafting
-- New UI for when you are crafting something
--- You can now see what the normal XP gain is, and what you will actually get (you can hover over this)
--- Optional items field is not shown if there are none
--- Text has been replaced by pictures (you can hover over for details)
--- If you want to see the normal old text, hover over the (?)
-- Devs have more control over the recipes (More news on this when we decide to use them)

- New Quest
-- Storage for materials (rejoice)
-- It has 36 slots right now
-- It won't have Plat upgrades; will eventually be possible to upgrade it via other means
Raids
 - Updated by Pillage

Rewards
 - Updated by UnicornBob

Raids
 - Updated by UnicornBob

Halloween 2019
 - Updated by Wolf

Gambler's Hotel v3 signups are live. Check the Games Room for details. - Will
Legacy turns 14 today! Happy Anniversary everyone. - Connor #legacy #huntedcow #doublegains - Connor
VH applications are now open. See the Main Forum for more details. - Will
Calling all powerful players to fight Santa in a new system: Raids! - Aldo
Awesome Hour is starting in 50 minutes! - Aldo