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It is that time of the year when you get free stuff.
The Advent Calendar will soon be up with lots of goodies, many old and some new, to be enjoyed by one and all!
The Winter event raid will release December 21st, Monday and will run for 2 weeks (till January 4th, 2021).
Assumably the holiday jobs will start around the same time but I'll leave that to Bongo's discretion.
As has been the case with the last few Decembers ever since the winter raid was created, there will be nothing else interesting happening this month.
Nothing at all. You will just get free stuff as usual. No credit sinks.
Nothing... at all.. ...or????
The Advent Calendar will soon be up with lots of goodies, many old and some new, to be enjoyed by one and all!
The Winter event raid will release December 21st, Monday and will run for 2 weeks (till January 4th, 2021).
Assumably the holiday jobs will start around the same time but I'll leave that to Bongo's discretion.
As has been the case with the last few Decembers ever since the winter raid was created, there will be nothing else interesting happening this month.
Nothing at all. You will just get free stuff as usual. No credit sinks.
Nothing... at all.. ...or????
The next raid in the ongoing storyline is out now! Chapter 3 is by far the most complex, by design, that I've had to put together. It was pretty exhausting to make but I think ultimately also pretty rewarding and fun!
Hope you enjoy it
Expired cards now have a sellback price so you can sell spare ones.
In the game vote that determines the next update I'll drop, the combat sim one by a huge difference. I'll be releasing a version of the combat sim for all of you in Xen's Dojo at some point next week so look forward to that!
In other raids, Chapter 4 and SH3 will follow in the coming weeks as well
~Aldo
Hope you enjoy it
Expired cards now have a sellback price so you can sell spare ones.
In the game vote that determines the next update I'll drop, the combat sim one by a huge difference. I'll be releasing a version of the combat sim for all of you in Xen's Dojo at some point next week so look forward to that!
In other raids, Chapter 4 and SH3 will follow in the coming weeks as well
~Aldo
There will be a small update later in the morning that adds 2 things:
a) A basic Quests Journal
b) A way to see how strong someone is compared to you on their profile (if you have the ability: Astral Vision equipped)
The Quests Journal will initially show as empty as I'll need to do some data entry on each of the steps of various questlines. We use a lot of "quest flags" to mark the steps you take in various quests around the game (whether it's conversation-based quests or otherwise) so this is the beginning of a proper quest system to unify it and then expand upon for various updates and upcoming raids.
As for the profile strength text, depending on your simulated combat winrate against the profile you're viewing, in order of 0% to 100%, it'll tell you if they are:
almost unbeatable, incredibly strong, somewhat strong, strong, similar in might, weak, somewhat weak, incredibly weak, or completely beatable.
Combat Simulator: At some point over the next month, I'll also be releasing a basic player-friendly combat simulator into Xen's Dojo for limited use.
Raid: As for those expired cards, I'll be giving them a sellback price the moment Chapter 3: Say Hello to my Big Friend drops! So you can sell them back to the game if you don't want to use them/do chapter 3/have more than you need.
A lot of other exciting stuff coming as well
See you soon!
a) A basic Quests Journal
b) A way to see how strong someone is compared to you on their profile (if you have the ability: Astral Vision equipped)
Screenshots
The Quests Journal will initially show as empty as I'll need to do some data entry on each of the steps of various questlines. We use a lot of "quest flags" to mark the steps you take in various quests around the game (whether it's conversation-based quests or otherwise) so this is the beginning of a proper quest system to unify it and then expand upon for various updates and upcoming raids.
As for the profile strength text, depending on your simulated combat winrate against the profile you're viewing, in order of 0% to 100%, it'll tell you if they are:
almost unbeatable, incredibly strong, somewhat strong, strong, similar in might, weak, somewhat weak, incredibly weak, or completely beatable.
Combat Simulator: At some point over the next month, I'll also be releasing a basic player-friendly combat simulator into Xen's Dojo for limited use.
Raid: As for those expired cards, I'll be giving them a sellback price the moment Chapter 3: Say Hello to my Big Friend drops! So you can sell them back to the game if you don't want to use them/do chapter 3/have more than you need.
A lot of other exciting stuff coming as well
See you soon!
Ohoy there!
New update on the way, this is the second part of the Armoury/quest expansion.
Gangs with a fully upgraded armoury will have the ability to dispatch elite guards to any wasteland square controlled by the gang.
Equipped with some of the finest apparel credits can buy, guards will fight by your side and die for your cause!
But... be strategic about how you dispatch your available guards, you'll only regain 2 per hour, op to a capacity of 10.
(Open for further expansion later down the road, but let's see how this goes first.)
However, you'll have to keep your armoury well maintained at all times, upkeep cost of 1% per day, will be automatically deducted from a random donated material.
Failure to maintain the armoury will have it falling into decay to a state where it must be repaired in order to be usable again. (Upgrades will be kept, and items won't be lost)
Yes I'm aware that'll take some time before any gang has a rank 10 amoury, so here is some teasers:
- Lynx
New update on the way, this is the second part of the Armoury/quest expansion.
Gangs with a fully upgraded armoury will have the ability to dispatch elite guards to any wasteland square controlled by the gang.
Equipped with some of the finest apparel credits can buy, guards will fight by your side and die for your cause!
But... be strategic about how you dispatch your available guards, you'll only regain 2 per hour, op to a capacity of 10.
(Open for further expansion later down the road, but let's see how this goes first.)
However, you'll have to keep your armoury well maintained at all times, upkeep cost of 1% per day, will be automatically deducted from a random donated material.
Failure to maintain the armoury will have it falling into decay to a state where it must be repaired in order to be usable again. (Upgrades will be kept, and items won't be lost)
Yes I'm aware that'll take some time before any gang has a rank 10 amoury, so here is some teasers:
- Lynx
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