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Game News posted by Aldo
Tuesday, July 6th 2021
You can now see fight history (i.e. offensive fight history) as an attacker in Player News.



This applies specifically to PvP and all new fights (i.e. we don't have historical fight records of your fight before this update).

Another suggestion has been to record the %s in the fight history logs to help you further analyze your fights, so that may come next.

Enjoy!

~Aldo
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Game News posted by Aldo
Thursday, April 1st 2021
The combat update is in the game. I updated the stats of the DL and Core Staff as per the last blog for everyone. The HF and SG already had the stats mentioned.

On to more exciting things > Also new public event wow
~Aldo
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Game News posted by Aldo
Tuesday, March 23rd 2021
After much testing on the new combat changes, we've decided the following will go live on Thursday:

Armor absorption modifier will be 7/2 (currently 3/2)
See discussion in armor feedback in the Main forum for what this means. Essentially, more damage is going to come through.

Final stats for DL, HF, SG, and Core Staff:
HF: 105 Armor, 55 Dodge, 65 speed, 50 dskill

DL: 65 Armor, 90 Dodge, 65 speed, 60 dskill

SG: 70 Armor, 75 Dodge, 65 speed, 90 dskill

Core Staff: +10 to min and max damage.

Once this update settles, we can finally move on to more ..interesting things >
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Game News posted by Aldo
Tuesday, March 16th 2021
This is a reminder to check out the combat changes mentioned in the last blog on dev! Don't forget you can use the Shadow Dojo to spawn and simulate builds!

Please take some time to test and share feedback in the threads in main. We've gotten a little bit of feedback so far but nothing too deep. This would only make us assume that you're either completely happy with the new changes and are fine for it to be rolled out.

So if you're thinking otherwise, please share your thoughts in Main!

oo sneak peek at something that's taken me several hundreds, if not almost a thousand, hours to get to: https://azarro.tinytake.com/tt/NTE5NjEyNl8xNjI2Mjg0Mw

~Aldo
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