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Game News posted by Lynx
Friday, November 1st 2019
Got the time to make yet another forum update.

Legacy forums will recieve a "Werewolf game mode", once enabled by staff, any thread set up to be a WW game, will be stripped of any data that could link a poster to their legacy identity.

This is only intended to be used for official werewolf games, and/or on special occasions any other staff approven werewolf game.

In Werewolf game mode, the following rules apply:
- No flags visible.
- No signatures visible.
- No levels visible.
- No badges visible.
- No post counters visible.
- No PM buttons.
- No forum titles/avatar titles.
- No editing/deleting posts.
- Only players participating can post.

Staff will be able to give each participating player an alias that will appear instead of your regular legacy account name in posts and quotes.

As previously mentioned, if staff haven't given you an alias, thus not participating, can post in any werewolf thread.

If you have any questions, feel free to post in help forum, or send me a pm

- Lynx
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Game News posted by Aldo
Friday, November 1st 2019
Looks like I'll be eating eggs for breakfast on Monday.

Sorry, had to take the raid system down due to an error issued in an update last night. I've refunded the key chips for those who got stuck in the broken war machine raid between ~6-11:50 AM. I've already fixed this but due to the nature of our code updates, it will only go in by Monday when Zorg's back at work.

If I missed someone, just PM me. I can confirm via logs.

Also, Bongo fixed the issue with the key chip purchase limit not refreshing daily in the boon ship. So it should be back to working by tomorrow.

Thanks for the patience.

Ain't no party like an aldo party when something doesn't get broke.

~Aldo
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Game News posted by Aldo
Thursday, October 31st 2019
I had a dream about eggs.

I'm a little scared...

Maybe I'll have eggs for breakfast this Saturday.

~Aldo
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Game News posted by Will
Sunday, October 27th 2019
While the outfits aren't available just yet, that doesn't mean a few other things can't happen in the meantime.

First off, the holiday season has begun. Halloween right around the corner and Christmas not to far behind. That said, a somewhat familiar face is going to make her appearance once again to try and terrorize the Hive. You know her as Shadress.

For those unaware, Shadress is a mysterious entity that made her first appearance some time ago and for some reason mostly manifests when there is a surge of power or when Halloween is near. Don't ask why. It's one of the more unknown things about her.

Shadress seems to change her combat style slightly each time we see her. The biggest problem is her overwhelming power when she first appears. In the past it has taken getting her to at least 60% fatigue for it to be a fair fight. This time however she doesn't seem to be sporting that much power. She has sacrificed a massive portion of that power for an overwhelming amount of HP. What will make this particularly challenging is that once the first attack against her is initiated, you will be on a strict time limit to take her down.

If you put forth an noticeable effort to take her down, you will be rewarded. If you get the killing blow, you will receive some extra goodies. The killing blow is not required for the banner, but it will definitely make your chances better. Also Shadress will mostly stay on a square that is neutral so Avatars are able to phase to her more easily. If she has to move for whatever reason, the timer will pause until she relocates and people follow her.

Oh, and don't worry. I will get Zorg to add the Halloween costumes next time I see him
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