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Game News posted by Aldo
Friday, December 25th 2020
The 25th door of the advent is unlocked! Get your prize. I hope you've enjoyed this month's advent, especially some of the cool and/or useful items we've had in the last couple of weeks.

I unlocked the raid the other day but as some people noted, for the first few hours the ticket rewards weren't up but they should be up now.

I previously said the raid would run till January 4th but since I was out of commission (tldr for those not in the know - I was sick and hospitalized over the last 2+ weeks). I'll extend it till January 8th, Friday, 11:59 PM server time (so right before end of day friday i'll take it out).

The other christmas event stuff - up to the other devs to leave on or cut as normal.

Speaking of my downtime, this does affect my timeline for things that I talked about recently based on the votes. Needless to say, combat sim, next raid, some of the much requested wl bug fixes will come soon but probably slower as I'm recovering/resting and also I'll be moving back home for a few months so need to figure out my dev setup again. But yeah I will have more downtime while resting so I'll be around no worries.

Happy holidays and hope you all get to spend the next week with your loved ones and enjoy doing what you do!

~Aldo
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Game News posted by Aldo
Thursday, October 22nd 2020
Some minor updates as follows:

- New account age badges that (roughly) go up to ~17 years. After the 2200 days badge, these start counting in years.

-
New halloween paints added to the existing paint for ~17 items (19 including the 2 extra t2 cbombs). Out of that list, only the A. Amulet and O. Amulet weren't added yet since there are some changes there and fae's working on 7 more too!

- Some minor wl fixes:

  • Update focus more immediately now within the new system.

  • Don't reload the page when you tick past 50%

  • Made the hp numbers even clearer

  • Made the hp numbers even clearer

  • (Hopefully) Fixed the weird font-size issue (not directly wl related but yeah) on tables around the game where text would show up way bigger than normal.



A couple people mentioned their wasteland grid, when in wl, stays grey on some devices. Haven't been able to reproduce the issue on similar devices but will keep making optimizations. Lmk if you have any other issues!
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Game News posted by Lynx
Wednesday, April 22nd 2020
Hey again all.

It was brought to my attention that the silver requirement for upgrading the armoury was totally out of bounds with the rarity compared to gold. Based on this I will be nerfing the silver upgrade cost for armoury.

Below is a breakdown of what the upgrade costs will be:

- Bronze Ingot remains the same
- Silver Ingot reduced from 400 to 100
- Gold Ingot remains the same
- Silver Plate reduced from 200 to 60
- Gold plate remains the same

Gang loaders:
If any materials donated are currently exceeding the new costs, please have a council representative (r17+) send me a message with a list of which players within your gang, which should be given the overflowing materials and how many.
Please do so BEFORE this update goes through.

Any other questions or concerns relating to the costs of upgrading the armoury, please hit my inbox.

- Lynx
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Game News posted by Lynx
Friday, March 20th 2020
Hey folks.

Small update coming in the foreseeable future, this update includes the following changes:

- Smiley Pack 5, credits to faelust.
- Adjustments to gang armoury permissions
- - R11, R14, R15 and R16 Will only be able to send medical items from the armoury
- - R12, R13, R17 and R18 Will be able to send any items including gear from the armoury

If you feel the permissions for the gang armoury should be adjusted further, please don't hestiate posting your opinions in the thread in main forum now, before this update goes live.

- Lynx
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