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Happy Anniversary!
Double Gains has already started and will be around for the rest of the week. Sign ups for some forum games will start tomorrow, so make sure you get in asap so that we can get things started sooner for a change to get some free money and items!
New for everyone, you'll find a new option in the blueprint shop. If you've paid attention in the Main Forum recently, our dev team have been making it easier to get hunting passes with a new recipe. Go buy one for yourself as you take advantage of the double gains exp and hunt some entities!
Some not-so-great news..... Due to things out of our current control, we will not have a gift box available for anniversary this year. We'll let you know if things change later and how everyone can get their banners.
Enjoy the week of Double Gains, and make sure you and your friends sign up for the games tomorrow. The more participation we have, the better events we can run in the future!
Update:
I've started a thread in the Main Forum. Please post there so that I can have a list of players who need a banner and can manually award it in the event that a new gift box isn't possible. Please only post once in the thread, thank you!
Double Gains has already started and will be around for the rest of the week. Sign ups for some forum games will start tomorrow, so make sure you get in asap so that we can get things started sooner for a change to get some free money and items!
New for everyone, you'll find a new option in the blueprint shop. If you've paid attention in the Main Forum recently, our dev team have been making it easier to get hunting passes with a new recipe. Go buy one for yourself as you take advantage of the double gains exp and hunt some entities!
Some not-so-great news..... Due to things out of our current control, we will not have a gift box available for anniversary this year. We'll let you know if things change later and how everyone can get their banners.
Enjoy the week of Double Gains, and make sure you and your friends sign up for the games tomorrow. The more participation we have, the better events we can run in the future!
Update:
I've started a thread in the Main Forum. Please post there so that I can have a list of players who need a banner and can manually award it in the event that a new gift box isn't possible. Please only post once in the thread, thank you!
The 25th door of the advent is unlocked! Get your prize. I hope you've enjoyed this month's advent, especially some of the cool and/or useful items we've had in the last couple of weeks.
I unlocked the raid the other day but as some people noted, for the first few hours the ticket rewards weren't up but they should be up now.
I previously said the raid would run till January 4th but since I was out of commission (tldr for those not in the know - I was sick and hospitalized over the last 2+ weeks). I'll extend it till January 8th, Friday, 11:59 PM server time (so right before end of day friday i'll take it out).
The other christmas event stuff - up to the other devs to leave on or cut as normal.
Speaking of my downtime, this does affect my timeline for things that I talked about recently based on the votes. Needless to say, combat sim, next raid, some of the much requested wl bug fixes will come soon but probably slower as I'm recovering/resting and also I'll be moving back home for a few months so need to figure out my dev setup again. But yeah I will have more downtime while resting so I'll be around no worries.
Happy holidays and hope you all get to spend the next week with your loved ones and enjoy doing what you do!
~Aldo
I unlocked the raid the other day but as some people noted, for the first few hours the ticket rewards weren't up but they should be up now.
I previously said the raid would run till January 4th but since I was out of commission (tldr for those not in the know - I was sick and hospitalized over the last 2+ weeks). I'll extend it till January 8th, Friday, 11:59 PM server time (so right before end of day friday i'll take it out).
The other christmas event stuff - up to the other devs to leave on or cut as normal.
Speaking of my downtime, this does affect my timeline for things that I talked about recently based on the votes. Needless to say, combat sim, next raid, some of the much requested wl bug fixes will come soon but probably slower as I'm recovering/resting and also I'll be moving back home for a few months so need to figure out my dev setup again. But yeah I will have more downtime while resting so I'll be around no worries.
Happy holidays and hope you all get to spend the next week with your loved ones and enjoy doing what you do!
~Aldo
Some minor updates as follows:
- New account age badges that (roughly) go up to ~17 years. After the 2200 days badge, these start counting in years.
- New halloween paints added to the existing paint for ~17 items (19 including the 2 extra t2 cbombs). Out of that list, only the A. Amulet and O. Amulet weren't added yet since there are some changes there and fae's working on 7 more too!
- Some minor wl fixes:
A couple people mentioned their wasteland grid, when in wl, stays grey on some devices. Haven't been able to reproduce the issue on similar devices but will keep making optimizations. Lmk if you have any other issues!
- New account age badges that (roughly) go up to ~17 years. After the 2200 days badge, these start counting in years.
- New halloween paints added to the existing paint for ~17 items (19 including the 2 extra t2 cbombs). Out of that list, only the A. Amulet and O. Amulet weren't added yet since there are some changes there and fae's working on 7 more too!
- Some minor wl fixes:
- Update focus more immediately now within the new system.
- Don't reload the page when you tick past 50%
- Made the hp numbers even clearer
- Made the hp numbers even clearer
- (Hopefully) Fixed the weird font-size issue (not directly wl related but yeah) on tables around the game where text would show up way bigger than normal.
A couple people mentioned their wasteland grid, when in wl, stays grey on some devices. Haven't been able to reproduce the issue on similar devices but will keep making optimizations. Lmk if you have any other issues!
Hey again all.
It was brought to my attention that the silver requirement for upgrading the armoury was totally out of bounds with the rarity compared to gold. Based on this I will be nerfing the silver upgrade cost for armoury.
Below is a breakdown of what the upgrade costs will be:
- Bronze Ingot remains the same
- Silver Ingot reduced from 400 to 100
- Gold Ingot remains the same
- Silver Plate reduced from 200 to 60
- Gold plate remains the same
Gang loaders:
If any materials donated are currently exceeding the new costs, please have a council representative (r17+) send me a message with a list of which players within your gang, which should be given the overflowing materials and how many.
Please do so BEFORE this update goes through.
Any other questions or concerns relating to the costs of upgrading the armoury, please hit my inbox.
- Lynx
It was brought to my attention that the silver requirement for upgrading the armoury was totally out of bounds with the rarity compared to gold. Based on this I will be nerfing the silver upgrade cost for armoury.
Below is a breakdown of what the upgrade costs will be:
- Bronze Ingot remains the same
- Silver Ingot reduced from 400 to 100
- Gold Ingot remains the same
- Silver Plate reduced from 200 to 60
- Gold plate remains the same
Gang loaders:
If any materials donated are currently exceeding the new costs, please have a council representative (r17+) send me a message with a list of which players within your gang, which should be given the overflowing materials and how many.
Please do so BEFORE this update goes through.
Any other questions or concerns relating to the costs of upgrading the armoury, please hit my inbox.
- Lynx
Christmas 2024
- Updated by Charlie
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HOF Top 10's
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Player Of The Month
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