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Warfare results for the last round are shown below.
Warfare: July - September 2019
1: Blade of Dawn: 3,102,340
2: Outcasts: 742,260
3: Chapter: 578,820
4: Dark Flame: 541,020
Warfare: July - September 2019
1: Blade of Dawn: 3,102,340
2: Outcasts: 742,260
3: Chapter: 578,820
4: Dark Flame: 541,020
So, the latest update contains a few bug fixes, and 1 change to a long standing system.
There was a PvP bug that gave fatal errors. If you do still encounter this, please let us know.
Another bug fix was regarding backlog; you should be getting those normally now.
The real meat for this update is the Crystal Removal system.
With the old system, you either lost the Crystal, lost 1 item level, or paid 5,000 Platinum to save both.
With the new system, you ALWAYS get the Crystal back. Instead of losing an entire level, you lose a set amount of item XP based on the type of Crystal. You can still pay some Platinum to save that XP, though it is far less now.
The numbers are as follows:
Crystal Type ------------------ XP Lost ---------- Platinum Cost
Small Crystal -------------------- 250 ------------------ 25
Medium Crystal ----------------- 500 ------------------ 50
Large Crystal ------------------- 1000 ---------------- 100
Giant Crystal ------------------- 2000 ---------------- 200
Perfect Crystal ----------------- 4000 ---------------- 400
Abyss Crystal Fragment ------ 1000 ---------------- 100
Fractured Abyss Crystal ------ 2000 ---------------- 200
Unrefined Abyss Crystal ----- 4000 ---------------- 400
Abyss Crystal ------------------ 5000 ---------------- 500
Cabrusion Crystal ------------- 5000 ---------------- 500
Amulet Crystal ---------------- 5000 ---------------- 500
Prime Crystal ------------------ 3000 --------------- 300
Aeon Crystal ------------------ 3000 ---------------- 300
Hopefully, with this change, you won't be so afraid to try out different builds.
Feel free to discuss this change, and let us know what you think.
There was a PvP bug that gave fatal errors. If you do still encounter this, please let us know.
Another bug fix was regarding backlog; you should be getting those normally now.
The real meat for this update is the Crystal Removal system.
With the old system, you either lost the Crystal, lost 1 item level, or paid 5,000 Platinum to save both.
With the new system, you ALWAYS get the Crystal back. Instead of losing an entire level, you lose a set amount of item XP based on the type of Crystal. You can still pay some Platinum to save that XP, though it is far less now.
The numbers are as follows:
Crystal Type ------------------ XP Lost ---------- Platinum Cost
Small Crystal -------------------- 250 ------------------ 25
Medium Crystal ----------------- 500 ------------------ 50
Large Crystal ------------------- 1000 ---------------- 100
Giant Crystal ------------------- 2000 ---------------- 200
Perfect Crystal ----------------- 4000 ---------------- 400
Abyss Crystal Fragment ------ 1000 ---------------- 100
Fractured Abyss Crystal ------ 2000 ---------------- 200
Unrefined Abyss Crystal ----- 4000 ---------------- 400
Abyss Crystal ------------------ 5000 ---------------- 500
Cabrusion Crystal ------------- 5000 ---------------- 500
Amulet Crystal ---------------- 5000 ---------------- 500
Prime Crystal ------------------ 3000 --------------- 300
Aeon Crystal ------------------ 3000 ---------------- 300
Hopefully, with this change, you won't be so afraid to try out different builds.
Feel free to discuss this change, and let us know what you think.
I wont be able to do the warfare switch this week as I'm away doing training. I'll be back in the office Monday October 7th so we'll do it that morning. Sorry for the late notice and delay.
Hey.
Just a minor announcement for those that haven't seen it on discord yet.
The next update will include a few changes/improvements to the alert command.
When the update arrives you will be able to:
- Use /alert without specifying coordinates, will fallback to your current location
- Use one of the alert types in place of coordinates.
- - For example: '/alert regroup'. This will also use your current position
- Or just use the command as you're used to.
- Lynx
Just a minor announcement for those that haven't seen it on discord yet.
The next update will include a few changes/improvements to the alert command.
When the update arrives you will be able to:
- Use /alert without specifying coordinates, will fallback to your current location
- Use one of the alert types in place of coordinates.
- - For example: '/alert regroup'. This will also use your current position
- Or just use the command as you're used to.
- Lynx
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Crystal Maul
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