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Halloween. Character designs. Joe's items. Hunting. Job. The end.
Have a good day.
Have a good day.
So, there is a bug where if you get a drop from a Hunt whilst having a fill inventory, you'll get an error, and the item goes into the abyss, lost forever. Unfortunately, I don't think those items are currently logged, so we can't even return them to you who might have encountered this.
There is a fix up, but it'll only go live on Monday, 19 Sep 2022.
tldr; Till 19 Sep 2022, make sure your inventory isn't full when you Hunt.
Sorry.
There is a fix up, but it'll only go live on Monday, 19 Sep 2022.
tldr; Till 19 Sep 2022, make sure your inventory isn't full when you Hunt.
Sorry.
Recent updates pushed to live. Here are the changes that you'd notice.
There are a few more stuff, but that is just for VH or behind the scenes things.
If you come across a potential bug, feel free to make a ticket, or a Thread in the Help Forum, or let us know in SC/PM.
- Elite Guards can be equipped with items from the Gang Armoury
- Multiple simultaneous transfers from the Gang Armory
- Stacking item auto fix now includes other potential scenarios
- Abyss Crystals can now be used in the inventory's quick combine
- Objectives should now be able to rotated in the WLs
- 6k limit on market and storage has been removed
- Gang Only Complete Lists page has a new 'Activity' section to show gang members active in the last 7 days
There are a few more stuff, but that is just for VH or behind the scenes things.
If you come across a potential bug, feel free to make a ticket, or a Thread in the Help Forum, or let us know in SC/PM.
Ok, so updates for Shadow, and some WL changes.
Shadow - It now has a root effect on all enemies of the square you land on. It's 5 seconds + 1 second for each level of Shadow; this means it is a minimum of 6 seconds, max of 10 seconds.
WLs - HQs can move across rivers. Actually still need to test this, but it should work. If the HQ is in a river, it counts as being in a Red Zone; you gain a lot less Points per hour tick. If your HQ is on a river as it melts, that square will remain frozen. When it moves along, that square would melt again. You can't deploy your HQs there though.
There were a few extra validations and bug fixes. The temperature bar as you already know is back. If you are for some reason on a blocked Square, you will be kicked out on a tick as though you were on a melting square. A few minor stuff here and there.
Also, for those who were not aware, the squares that melt/freeze now have a different color to make it more obvious.
If you run into any bugs, feel free to let us know.
Shadow - It now has a root effect on all enemies of the square you land on. It's 5 seconds + 1 second for each level of Shadow; this means it is a minimum of 6 seconds, max of 10 seconds.
WLs - HQs can move across rivers. Actually still need to test this, but it should work. If the HQ is in a river, it counts as being in a Red Zone; you gain a lot less Points per hour tick. If your HQ is on a river as it melts, that square will remain frozen. When it moves along, that square would melt again. You can't deploy your HQs there though.
There were a few extra validations and bug fixes. The temperature bar as you already know is back. If you are for some reason on a blocked Square, you will be kicked out on a tick as though you were on a melting square. A few minor stuff here and there.
Also, for those who were not aware, the squares that melt/freeze now have a different color to make it more obvious.
If you run into any bugs, feel free to let us know.
The Chapter
- Updated by Charlie
Dark Flame
- Updated by Charlie
Blade of Dawn
- Updated by Charlie
Outcasts
- Updated by Charlie
- Updated by Charlie
Dark Flame
- Updated by Charlie
Blade of Dawn
- Updated by Charlie
Outcasts
- Updated by Charlie