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Recent updates pushed to live. Here are the changes that you'd notice.
There are a few more stuff, but that is just for VH or behind the scenes things.
If you come across a potential bug, feel free to make a ticket, or a Thread in the Help Forum, or let us know in SC/PM.
- Elite Guards can be equipped with items from the Gang Armoury
- Multiple simultaneous transfers from the Gang Armory
- Stacking item auto fix now includes other potential scenarios
- Abyss Crystals can now be used in the inventory's quick combine
- Objectives should now be able to rotated in the WLs
- 6k limit on market and storage has been removed
- Gang Only Complete Lists page has a new 'Activity' section to show gang members active in the last 7 days
There are a few more stuff, but that is just for VH or behind the scenes things.
If you come across a potential bug, feel free to make a ticket, or a Thread in the Help Forum, or let us know in SC/PM.
So, the latest update contains a few bug fixes, and 1 change to a long standing system.
There was a PvP bug that gave fatal errors. If you do still encounter this, please let us know.
Another bug fix was regarding backlog; you should be getting those normally now.
The real meat for this update is the Crystal Removal system.
With the old system, you either lost the Crystal, lost 1 item level, or paid 5,000 Platinum to save both.
With the new system, you ALWAYS get the Crystal back. Instead of losing an entire level, you lose a set amount of item XP based on the type of Crystal. You can still pay some Platinum to save that XP, though it is far less now.
The numbers are as follows:
Crystal Type ------------------ XP Lost ---------- Platinum Cost
Small Crystal -------------------- 250 ------------------ 25
Medium Crystal ----------------- 500 ------------------ 50
Large Crystal ------------------- 1000 ---------------- 100
Giant Crystal ------------------- 2000 ---------------- 200
Perfect Crystal ----------------- 4000 ---------------- 400
Abyss Crystal Fragment ------ 1000 ---------------- 100
Fractured Abyss Crystal ------ 2000 ---------------- 200
Unrefined Abyss Crystal ----- 4000 ---------------- 400
Abyss Crystal ------------------ 5000 ---------------- 500
Cabrusion Crystal ------------- 5000 ---------------- 500
Amulet Crystal ---------------- 5000 ---------------- 500
Prime Crystal ------------------ 3000 --------------- 300
Aeon Crystal ------------------ 3000 ---------------- 300
Hopefully, with this change, you won't be so afraid to try out different builds.
Feel free to discuss this change, and let us know what you think.
There was a PvP bug that gave fatal errors. If you do still encounter this, please let us know.
Another bug fix was regarding backlog; you should be getting those normally now.
The real meat for this update is the Crystal Removal system.
With the old system, you either lost the Crystal, lost 1 item level, or paid 5,000 Platinum to save both.
With the new system, you ALWAYS get the Crystal back. Instead of losing an entire level, you lose a set amount of item XP based on the type of Crystal. You can still pay some Platinum to save that XP, though it is far less now.
The numbers are as follows:
Crystal Type ------------------ XP Lost ---------- Platinum Cost
Small Crystal -------------------- 250 ------------------ 25
Medium Crystal ----------------- 500 ------------------ 50
Large Crystal ------------------- 1000 ---------------- 100
Giant Crystal ------------------- 2000 ---------------- 200
Perfect Crystal ----------------- 4000 ---------------- 400
Abyss Crystal Fragment ------ 1000 ---------------- 100
Fractured Abyss Crystal ------ 2000 ---------------- 200
Unrefined Abyss Crystal ----- 4000 ---------------- 400
Abyss Crystal ------------------ 5000 ---------------- 500
Cabrusion Crystal ------------- 5000 ---------------- 500
Amulet Crystal ---------------- 5000 ---------------- 500
Prime Crystal ------------------ 3000 --------------- 300
Aeon Crystal ------------------ 3000 ---------------- 300
Hopefully, with this change, you won't be so afraid to try out different builds.
Feel free to discuss this change, and let us know what you think.
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