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Game News posted by Zorg
Thursday, March 31st 2011
The new map is still being built ready for tomorrow. This map will release at midnight without any pre-released information. Just a few things you need to know, all Gang HQs will start at the bottom, all 3 objectives are in the top half and Gang HQs will not be allowed to move north of 8th row. This map will also contain some new mechanics you have not seen before and 3 new objectives.

Some things may need to be tweaked after launch but I'll be around for a while after to fix any problems.

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Game News posted by Zorg
Friday, March 25th 2011
Testing is going well, I've done a bit of testing on Dev and a lot on the main server. There are currently 5 bunny rabbits hopping randomly around the wasteland. Basically testing the random movement AI system stability. At the time of posting they're on tick number 2,117 with no problems yet. The server also handled 100 rabbits with relative ease, using next to no RAM or CPU and processing all the movements in little over 0.2 seconds.

During map 5's "night phase" it will become populated with NPCs just like the bunny rabbits only they will wander around attacking and draining focus from players not in the gang that controls their special objective. The closer you get to the north of the map (where the objective will be) the higher level these NPCs will become.

The night phase will come in to and out of play randomly with a 1 hour warning before transitions. This entire concept is just a way to test wandering / hostile AI ready for a more dynamic guard system in the future.
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Game News posted by Scott
Wednesday, March 23rd 2011
Alright now LegCon is... Done I apologize for the late feedback - there is literally no excuse for this that will interest any of you so I have decided to change my own character design into a frog as punishment for my ignorance.

Few points for this blog - I urge you to click the links below and read everything as some things may effect you! (Nothing bad don't worry!)

o LegCon Page: Click Here!
o LegCon #4 Points: Click Here!
o LegCon #4 Log: Click Here!

Thank you to everyone, it's been amazing the feedback we get we couldn't make this game carry on without events and feedback like this - thank you to all the Mods, Guides, Staff and the community that make this game sail on! Repost Fail ftw

On... Another note we have re-vamped wiki security due to bots attacking our wiki and posting links to website that maliciously damage your PC/Browser. We have fixed our capcha and have edited settings so you now have to login/create an account (On the wiki) to edit pages. As per usual we advise that you use another password to your Legacy Account to strengthen security
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Game News posted by Zorg
Tuesday, March 22nd 2011
We all had fun at LegCon, lots of things got discussed. We have also decided that from now on all LegCons will be followed with a community game of TripleJack (beer optional). Normally I get lots done the day after LegCon but this hasn't been the case as my computer exploded in firey... or well my main HDD died. Still re-installing programs and restoring files but all should be well again once that is done.

First thing on my list of things to do is shutting down Dev and starting tests on the new AI for Map 5. If you missed LegCon you'll have no idea what any of that is, I'm sure Scott will post logs soon but for now just ask somebody more awesome than you who attended!