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Testing is going well, I've done a bit of testing on Dev and a lot on the main server. There are currently 5 bunny rabbits hopping randomly around the wasteland. Basically testing the random movement AI system stability. At the time of posting they're on tick number 2,117 with no problems yet. The server also handled 100 rabbits with relative ease, using next to no RAM or CPU and processing all the movements in little over 0.2 seconds.
During map 5's "night phase" it will become populated with NPCs just like the bunny rabbits only they will wander around attacking and draining focus from players not in the gang that controls their special objective. The closer you get to the north of the map (where the objective will be) the higher level these NPCs will become.
The night phase will come in to and out of play randomly with a 1 hour warning before transitions. This entire concept is just a way to test wandering / hostile AI ready for a more dynamic guard system in the future.
During map 5's "night phase" it will become populated with NPCs just like the bunny rabbits only they will wander around attacking and draining focus from players not in the gang that controls their special objective. The closer you get to the north of the map (where the objective will be) the higher level these NPCs will become.
The night phase will come in to and out of play randomly with a 1 hour warning before transitions. This entire concept is just a way to test wandering / hostile AI ready for a more dynamic guard system in the future.
Alright now LegCon is... Done I apologize for the late feedback - there is literally no excuse for this that will interest any of you so I have decided to change my own character design into a frog as punishment for my ignorance.
Few points for this blog - I urge you to click the links below and read everything as some things may effect you! (Nothing bad don't worry!)
o LegCon Page: Click Here!
o LegCon #4 Points: Click Here!
o LegCon #4 Log: Click Here!
Thank you to everyone, it's been amazing the feedback we get we couldn't make this game carry on without events and feedback like this - thank you to all the Mods, Guides, Staff and the community that make this game sail on! Repost Fail ftw
On... Another note we have re-vamped wiki security due to bots attacking our wiki and posting links to website that maliciously damage your PC/Browser. We have fixed our capcha and have edited settings so you now have to login/create an account (On the wiki) to edit pages. As per usual we advise that you use another password to your Legacy Account to strengthen security
Few points for this blog - I urge you to click the links below and read everything as some things may effect you! (Nothing bad don't worry!)
o LegCon Page: Click Here!
o LegCon #4 Points: Click Here!
o LegCon #4 Log: Click Here!
Thank you to everyone, it's been amazing the feedback we get we couldn't make this game carry on without events and feedback like this - thank you to all the Mods, Guides, Staff and the community that make this game sail on! Repost Fail ftw
On... Another note we have re-vamped wiki security due to bots attacking our wiki and posting links to website that maliciously damage your PC/Browser. We have fixed our capcha and have edited settings so you now have to login/create an account (On the wiki) to edit pages. As per usual we advise that you use another password to your Legacy Account to strengthen security
We all had fun at LegCon, lots of things got discussed. We have also decided that from now on all LegCons will be followed with a community game of TripleJack (beer optional). Normally I get lots done the day after LegCon but this hasn't been the case as my computer exploded in firey... or well my main HDD died. Still re-installing programs and restoring files but all should be well again once that is done.
First thing on my list of things to do is shutting down Dev and starting tests on the new AI for Map 5. If you missed LegCon you'll have no idea what any of that is, I'm sure Scott will post logs soon but for now just ask somebody more awesome than you who attended!
First thing on my list of things to do is shutting down Dev and starting tests on the new AI for Map 5. If you missed LegCon you'll have no idea what any of that is, I'm sure Scott will post logs soon but for now just ask somebody more awesome than you who attended!
Well thank you for sticking around. I sometimes forget how much of a life of its own this community has, thanks to all the staff for keeping things working during my absence. I am now officially back. I've acquired some work on the side doing local network / IT support to keep me going. Thank you especially to those who have kept purchasing subscription.
You'll hear about my side project no doubt later this year, for now it does not matter. First thing on the cards is LegCon tomorrow. Work on the new combat system will continue, the map for April to June will be new and different... I haven't decided what it will be yet (suggestions will be taken at LegCon). First things first though I have a ton of bug reports to sort through and a lot of small updates to get done, so expect spam in your combat log from updates!
You'll hear about my side project no doubt later this year, for now it does not matter. First thing on the cards is LegCon tomorrow. Work on the new combat system will continue, the map for April to June will be new and different... I haven't decided what it will be yet (suggestions will be taken at LegCon). First things first though I have a ton of bug reports to sort through and a lot of small updates to get done, so expect spam in your combat log from updates!
Christmas 2024
- Updated by Charlie
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie
- Updated by Charlie
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie