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Game News posted by Zorg
Wednesday, July 2nd 2014
Below are the warfare results, apparently a few squares were broken in the new map. They have since been reverted. A few were incorrectly unbuildable and a couple were not blocked when they should have been.

Warfare: April - June 2014
1: Blade of Dawn - 1,750,750 points
2: Dark Flame - 749,780 points
3: Outcasts - 652,220 points
4: Chapter - 352,360 points

I'll be back on the road map soon, we'll also be devising a new road map to follow on from this one as I feel is was quite successful. Just going to clear out my tickets first and a few of the random assortment of jobs that were left on my desk while I was away.
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Game News posted by Scott
Monday, June 30th 2014
As to not "poke the bear", the bear being you... I've put a vote on the main page with a decision, Desert Map or Phoenix, I suppose its up to you !
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Game News posted by Zorg
Monday, June 30th 2014
I have finally returned, kind of. I made it through the wedding and honeymoon, and moving house that just happened to be the week that followed. My time is slowly starting to free up again as I get back on top of tickets and my other jobs. Sorry for the lack of updates and delay it has caused in the road map.

We will be using the rotating bridge / sentry control Phoenix Hive map next in warfare. The switch over will happen tonight at the normal time. I've chosen to skip over the desert map for now as I know it's quite unpopular and so is the one we just played.

Starting positions are listed below:
TC: 14, 14
DF: 6, 14
BD: 10, 14
OC: 2,14

The bridge will start facing south and sentries will be active and attacking everyone.

Map Layout: http://wiki.legacy-game.net/index.php/File:Southbridgeopen.png
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Game News posted by Scott
Saturday, June 21st 2014
So I have been busy with uni recently and moving around the UK. I'll be back to some activity next week so all tickets will be done with and I'll chase Zorg on some stuff before then.

Just a quickie update

<3