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That is the 'Crystal Fusion' roadmap update live. Please take extra care when socketing items. For a limited period I will be undoing mistakes but this is a lot of effort for me and it may take me some time, please submit requests via ticket if you socket something in error.
Also note, that putting a 5% accuracy crystal in an item with 0 base accuracy will make no difference to its stats. That probably seems obvious to most of you, but ... yeah.
To socket a crystal select 'Use' on it and combine it with the item you wish to place it in. There will be a system in place later for removing crystals from items, but it will cost you the socket (An items level worth of experience) or the crystal to do so.
Have a fun week-end, please don't break things too much!
Also note, that putting a 5% accuracy crystal in an item with 0 base accuracy will make no difference to its stats. That probably seems obvious to most of you, but ... yeah.
To socket a crystal select 'Use' on it and combine it with the item you wish to place it in. There will be a system in place later for removing crystals from items, but it will cost you the socket (An items level worth of experience) or the crystal to do so.
Have a fun week-end, please don't break things too much!
To further expand on Zorgs blog below, you can now disable the filter to see "mature" language. We will not be punishing for swearing, we will however continue to punish for filter avoidance, harassment and abuse. You may have a new found sense of freedom however use it with a warning. Disabled or not you will still be punished for avoiding it or using it to abuse another person.
For example, faggot is filtered, it is a homophobic term and using it to insult someone filtered or not will result in us taking action against you.
Forums and clan forums are still being moderated and they will not be added to the filter list. To sum this up this edit now means that you can, somewhat treat side chat like the Mature Forum.
If you have any questions then you can always mail or make a ticket.
For example, faggot is filtered, it is a homophobic term and using it to insult someone filtered or not will result in us taking action against you.
Forums and clan forums are still being moderated and they will not be added to the filter list. To sum this up this edit now means that you can, somewhat treat side chat like the Mature Forum.
If you have any questions then you can always mail or make a ticket.
The new optional language filter is now live on the main game. It is enabled by default, you can disable it in the options menu. We will no longer be enforcing rules relating to the use of bad language, if you do not wish to see it please leave the filter enabled.
This does not change our stance on any other language rules, bullying / harassment will still be treated the same as will filter avoidance. Just because you have the freedom to use bad language if you wish doesn't mean you're free to be a jerk, or insult other people.
This does not change our stance on any other language rules, bullying / harassment will still be treated the same as will filter avoidance. Just because you have the freedom to use bad language if you wish doesn't mean you're free to be a jerk, or insult other people.
I'm trying a new system on the development server, as well as the crystals update. The language filters now run when the chat is being parsed for sending to the client, rather than when the chat is received.
This will inevitably have issues, I expect some players may find their names get filtered? We'll have to wait and see. It does however mean, if we do it this way round I can provide the option to disable the filter on a per player basis.
So on the development server you'll now find an option to turn off the language filter. If it works then we'll no longer need to enforce bad language rules and it wont matter if the filter is a bit over zealous, as you can just turn it off if it bugs you.
This will inevitably have issues, I expect some players may find their names get filtered? We'll have to wait and see. It does however mean, if we do it this way round I can provide the option to disable the filter on a per player basis.
So on the development server you'll now find an option to turn off the language filter. If it works then we'll no longer need to enforce bad language rules and it wont matter if the filter is a bit over zealous, as you can just turn it off if it bugs you.
