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Game News posted by rollin340
Friday, October 23rd 2020
This is a quick one.

Steven made art for a Halloween job, so I coded it in. I'll be making it available at the next 12am tick. That is 24 Oct 2020 00:00:00. It's currently on Dev already if you want to try it out.

5,000 energy.
1,200 Credit payout.
3 potential drops.
Must be alive to do it, but there is no injury chance.

Yeah, looking at just those raw numbers, Lab is better, but getting an item would instantly make it a better option; as Event jobs do.
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Game News posted by Aldo
Thursday, October 22nd 2020
Some minor updates as follows:

- New account age badges that (roughly) go up to ~17 years. After the 2200 days badge, these start counting in years.

-
New halloween paints added to the existing paint for ~17 items (19 including the 2 extra t2 cbombs). Out of that list, only the A. Amulet and O. Amulet weren't added yet since there are some changes there and fae's working on 7 more too!

- Some minor wl fixes:

  • Update focus more immediately now within the new system.

  • Don't reload the page when you tick past 50%

  • Made the hp numbers even clearer

  • Made the hp numbers even clearer

  • (Hopefully) Fixed the weird font-size issue (not directly wl related but yeah) on tables around the game where text would show up way bigger than normal.



A couple people mentioned their wasteland grid, when in wl, stays grey on some devices. Haven't been able to reproduce the issue on similar devices but will keep making optimizations. Lmk if you have any other issues!
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Game News posted by Aldo
Wednesday, October 21st 2020
New wasteland system has been released! Sorry for blog spam, I'll keep it tight with some highlights:


  • Real-time Wasteland navigation with (usually) faster updates.

  • Fancy pants animation when you phase or accept a summon.

  • A red power symbol over your buildings indicating those buildings don't have power.

  • Blast with grenades using /blast g with grenades in your held items.

  • Being summoned now gives you a snazzy notification that you can use to accept or /decline!

  • Summoners can now click on the "Summons" link to see a list of their active extended summon offers.

  • Gang chat's now fixed

  • ...and something else that you'll probably see soon



Post in the WL & Raids forum thread for any issues and bugs, as well as other suggestions! For eg., I'd like to get rid of the current thin arrow buttons maybe and move us closer to raid arrow buttons..etc.

Keep it real. More to come very soon. Exciting things planned. He is coming.

~Aldo
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Game News posted by Aldo
Tuesday, October 20th 2020
New raid release starting at Level 10! It's on a weekly cooldown.

Note: Raid passes currently do NOT reset the weekly cooldown as stated on their description in the boon ship.

However, I will be rethinking this and changing it to let you use a raid pass to reset the cooldown of a single raid (be it hourly, daily, weekly, or common like SH or SH2). It will only apply to one specific raid per pass and you won't be able to use it on public events or event raids in general.

~Aldo
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