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So, let's dive right into the updates that you'd have been affected by.
Do note, that for most of these changes, you're going to have to refresh your cache.
You can see how at this page: https://en.wikipedia.org/wiki/Wikipedia:Bypass_your_cache
~~Stacked Items Fix
If you had any items in your Inventory bugged/stacked, they will be automatically resolved.
Now, you might notice that clicking on another item takes longer than normal.
That is because we have over 9 million items, and we're going to have to clean that bit up at some point.
Apologies, but for now, just bear it.
~~New GCode
There are now 3 new GCodes that you can use.
For the Forums, it's a spoiler code.
For the Library/Signature, etc, it's a hoverover code.
Look at the GCode page for the syntax and examples.
~~Warfare Permissions
Yes, Rank 14s can now use the Objectives.
Finally.
~~Wasteland Held Items
If you enter the WLs, you will now see your Held Items under your Fatigue bar.
The only items that you can actually click on would be Health Items, PCells, and CBells.
Using an item from this page just reloads the page itself, so you won't see "Healed for XX".
~~Improved Market
First off, things are sorted, for Rarity, within it's own category, by Trades.
When sorted by Type, it is sorted by Level, then Trades, then XP Points/Heal Amount/Other.
When you view the items, you will now see that there are extra details where applicable.
The item Level, XP, Heal Amount, Data, etc. are now all shown.
Also, if you click on the category itself to toggle them.
So, if you don't care about Armor, just toggle it away.
Another thing this changes is that you can now change the prices of your items directly from your stand.
Just double-click on the item's price, and edit it accordingly.
Now, if you at any point encounter any bugs (misalignment, item not showing up, etc.), do drop me a PM.
I'll try to get it fixed as soon as I can.
Do note, that for most of these changes, you're going to have to refresh your cache.
You can see how at this page: https://en.wikipedia.org/wiki/Wikipedia:Bypass_your_cache
~~Stacked Items Fix
If you had any items in your Inventory bugged/stacked, they will be automatically resolved.
Now, you might notice that clicking on another item takes longer than normal.
That is because we have over 9 million items, and we're going to have to clean that bit up at some point.
Apologies, but for now, just bear it.
~~New GCode
There are now 3 new GCodes that you can use.
For the Forums, it's a spoiler code.
For the Library/Signature, etc, it's a hoverover code.
Look at the GCode page for the syntax and examples.
~~Warfare Permissions
Yes, Rank 14s can now use the Objectives.
Finally.
~~Wasteland Held Items
If you enter the WLs, you will now see your Held Items under your Fatigue bar.
The only items that you can actually click on would be Health Items, PCells, and CBells.
Using an item from this page just reloads the page itself, so you won't see "Healed for XX".
~~Improved Market
First off, things are sorted, for Rarity, within it's own category, by Trades.
When sorted by Type, it is sorted by Level, then Trades, then XP Points/Heal Amount/Other.
When you view the items, you will now see that there are extra details where applicable.
The item Level, XP, Heal Amount, Data, etc. are now all shown.
Also, if you click on the category itself to toggle them.
So, if you don't care about Armor, just toggle it away.
Another thing this changes is that you can now change the prices of your items directly from your stand.
Just double-click on the item's price, and edit it accordingly.
Now, if you at any point encounter any bugs (misalignment, item not showing up, etc.), do drop me a PM.
I'll try to get it fixed as soon as I can.
A small update went live today, mostly just fixes. Here are the patch notes.
1) [ View ] link for receiving Boons in combat log goes to Boon Ship now.
2) Phoenix Key and Path Key parts are usable from within your inventory now to receive tokens.
3) Cloak can no longer be used to gain wfps and item xp on a square that your allies are gaining % on. Hide is unaffected.
4) Tainted Core Shield and Void Axe stats are changed to reflect the recent weapons/misc balance update.
5) Santa's Workshop job has been removed.
6) Added the Cabrusion Crystal and Core Shield Variant items from Steven's Christmas Giveaway to the game. They have been sent out to the winning players already.
Thanks,
Bongo.
1) [ View ] link for receiving Boons in combat log goes to Boon Ship now.
2) Phoenix Key and Path Key parts are usable from within your inventory now to receive tokens.
3) Cloak can no longer be used to gain wfps and item xp on a square that your allies are gaining % on. Hide is unaffected.
4) Tainted Core Shield and Void Axe stats are changed to reflect the recent weapons/misc balance update.
5) Santa's Workshop job has been removed.
6) Added the Cabrusion Crystal and Core Shield Variant items from Steven's Christmas Giveaway to the game. They have been sent out to the winning players already.
Thanks,
Bongo.
The Shadow Facility is back (it should've been back like 1-2 days ago ) and so am I after hectic travel these past few days. I have helped almost everyone, save for 2 people, who had been affected by the Item XP transfer bug last week. I or someone will help the remaining 2 people later today as soon as we can.
Have a good week!
Have a good week!
Shadow Facility is down due to XP transfer-related issues. The bug was that people were losing more/gaining more XP than what was specified and this is due to double gains. The forge apparently got too excited and incorporated double gains into its item xp transfers..........
Anyway, we're looking through logs but if you transferred some stuff and you're not happy with the results, please PM me so we can resolve your stuff while a fix gets applied for this.
If you have used the Forge to transfer XP since double gains went live, please check the following on items you used (more importantly, on the source items than the items you transferred to):
1. A level drop that causes your previously-higher level's crystal slots to be hidden with the crystal still equipped (so if you had a crystal and didn't get it back, then this applies to you).
2. Your XP went negative (so if you transfer enough xp to make your item level 1 with 0 xp, then it would go negative so again, PM me).
The fix is pretty small (once zorg gets on to do it) and restoring the items affected by the issues above shouldn't take too long since I can take care of that in-game.
Seriously, give me one double gains without my Game Breaker title being validated.
~Aldo
Anyway, we're looking through logs but if you transferred some stuff and you're not happy with the results, please PM me so we can resolve your stuff while a fix gets applied for this.
If you have used the Forge to transfer XP since double gains went live, please check the following on items you used (more importantly, on the source items than the items you transferred to):
1. A level drop that causes your previously-higher level's crystal slots to be hidden with the crystal still equipped (so if you had a crystal and didn't get it back, then this applies to you).
2. Your XP went negative (so if you transfer enough xp to make your item level 1 with 0 xp, then it would go negative so again, PM me).
The fix is pretty small (once zorg gets on to do it) and restoring the items affected by the issues above shouldn't take too long since I can take care of that in-game.
Seriously, give me one double gains without my Game Breaker title being validated.
~Aldo
Christmas 2024
- Updated by Charlie
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie
- Updated by Charlie
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
Crystal Maul Shaft
- Updated by Charlie