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Game News posted by rollin340
Monday, May 11th 2020
Alright, here are some of the changes made; might have missed some:

-- Market changes
---> Market Logs will show latest items first
---> Market sales in Combat Log now link to Market Logs

-- Forum Changes
---> New "Link" button in Forums that copies the link to the post (not absolute path)
---> Updates for Anonymous Threads
------> Admin can now silence people that are part of the thread
------> Only default smileys are used
------> Admin page for player list can be sorted by headers

-- WL Updates
---> WL Command box should now be saved properly
---> WL `/glance` is now case-insensitive
---> Radiation Cannon `/trigger` now appears in WF Chat for all players

-- Misc Updates
---> Fixed bug allowing PMs after max has been reached
---> Links are now stylized with a small image beside it (does not apply to image links)
---> Shrubbed players will see a list of names they can PM to appeal the Shrub
---> Inventory page now mentions shift-clicking
---> Resonating Cow Bell recipe buffed (check stickied thread on main for Crafting updates)
---> A few backend tweaks with how Gang Armories are handled
---> Double event now affects base backlog gains
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Game News posted by rollin340
Thursday, July 26th 2018
Okay, quick mini-updates.

There is now a "Hunt Again" button when you hunt regular NPCs.
The button is also now focused on load; so you can just press enter/spacebar to do another hunt.
This does not appear for WL Guards.

SC and WLs chat now uses the same filter as the Forums.
If it wasn't allowed in the Forums, you can't use it in SC.

WLs commands can now be used in uppercase.
Also, /p can now be used to phase.
I might patch in /g for glancing too later on.


If you encounter any bugs, as usual, let us know.
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Game News posted by rollin340
Monday, July 16th 2018
Okay, another update.
Releasing the Blog a lttle early, but here is the breakdown of the things that affect you as a player.

Material Storage Quests:
- Rejoice, for you can do Quests that will expand your storage.
- They are found on the Material Storage page itself.
- These quests, at least the ones that are available on release, will be do-able only once.
- Yes, they reward XP.
- No other quests. Yet.

Crafting:
- If you are Crafting Meds or CBells, the fixed output bonus is shown.
- Ranges are only shown for things like TMods or TMod Charging.

Wastelands UI:
- Yup. Yet another new UI update.
- Note at the top of the page where you usually only see the title; there are 2 other things.
-- "Toggle Edit" will enable/disable the thing at the top-left corner.
-- You can click and drag boxes using those to move the WL UI within the content area as a grid.
-- The order is maintained until you close your browser.
-- If you want to reset it, there is something you can click on the same row as the edit.

Wasteland Guards:
- When you are on a square where there are Guards, "Attack" is highlighted.
- When you have defeated a Guard, "Back to Wastelands" is highlighted.
- Yes, this means you can just spam the enter key to clear Guards. Again, rejoice.

I think that's all of it.
Let me know if you encounter any bugs.
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Game News posted by rollin340
Friday, June 8th 2018
Please remember to clear your cache to get thigns to look right.

Here is the run down of this update:
- WL UI Update
-- Area control is now above the grid
-- Player list has been updated
--- It's way longer now
--- Your default action is [Who]; change this in settings
--- To view a player's profile, click on their name
--- A badge indicates their level
---- Avatar badges for Avatars
---- Healthy Badge for non-Avatars
--- The status is shown to the right of the level badge
---- Hide
---- Cloak
---- Shield (It's a blue colored Radiance logo)
---- Radiance
--- The HP is now shown; it live updates

- Hunting
--There are 2 more buttons that skips to the next group

- Forums
--Player Titles now work in Main/Gang Forums again


If you come across a bug, do PM me.
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