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Results are in for the last round!
1. The Chapter: 2,346,375 Points
2. Outcasts: 569,015 Points
3. Blade of Dawn: 541,975 Points
4. Dark Flame: 155,695 Points
Congratulations to The Chapter!
1. The Chapter: 2,346,375 Points
2. Outcasts: 569,015 Points
3. Blade of Dawn: 541,975 Points
4. Dark Flame: 155,695 Points
Congratulations to The Chapter!
So, there has been an update on how Astral Bomb and Throwing Blades work in the WLs. Since it's very annoying to test these on my own, they're up on Dev so I can ask for your help.
It really just takes 2 people to test out if these work as intended, so please do if you have the time. The changes are as follows.
Astral Bomb changes:
Throwing Blades:
If you find a bug, umm... PM me. Or make a thread. Something. I'm always around.
It really just takes 2 people to test out if these work as intended, so please do if you have the time. The changes are as follows.
Astral Bomb changes:
- Advancement of "Astral Bombing" daily quest requires damage to be done to at least 1 target
- Astral Bomb will not affect targets with an active Radiance or Shield
- Targets that had Shield on will have it break if hit by an Astral Bomb
- Damage dealt by Astral Bomb will now progress "Deal 750 damage in wasteland, no return" (will reset if 750 damage is not achieved with the Astral Bomb)
- Kills made with Astral Bomb will now progress "Kill 3 players you are at war with" for each target killed that your gang is at war with
- Kills made with Astral Bomb will now reward WFPs as if they were killed via an attack
- Kills made with Astral Bomb will now reward Misc XP as if they were killed via an attack
- Kills made with Astral Bomb will now steal a Phantom item if possible (Achievements and Honor progressions)
- If Phantom Item is stolen, due to player's death, it will be given to a random participating player immediately upon gaining it
- Kills made with Astral Bomb will now add the target to list of killed players for the day
Throwing Blades:
- Throwing Blades will not affect targets with an active Radiance
- Damage dealt by Throwing Blades will now progress "Deal 750 damage in wasteland, no return"
- Kills made with Throwing Blades will now progress "Kill 3 players you are at war with" if your gang is at war with theirs
- Kills made with Throwing Blades will now reward WFPs as if they were killed via an attack
- Kills made with Throwing Blades will now reward Misc XP as if they were killed via an attack
- Kills made with Throwing Blades will now steal a Phantom item if possible (Achievements and Honor progressions)
- Kills made with Throwing Blades will now add the target to list of killed players for the day
If you find a bug, umm... PM me. Or make a thread. Something. I'm always around.
Alright, here are some of the changes made; might have missed some:
-- Market changes
---> Market Logs will show latest items first
---> Market sales in Combat Log now link to Market Logs
-- Forum Changes
---> New "Link" button in Forums that copies the link to the post (not absolute path)
---> Updates for Anonymous Threads
------> Admin can now silence people that are part of the thread
------> Only default smileys are used
------> Admin page for player list can be sorted by headers
-- WL Updates
---> WL Command box should now be saved properly
---> WL `/glance` is now case-insensitive
---> Radiation Cannon `/trigger` now appears in WF Chat for all players
-- Misc Updates
---> Fixed bug allowing PMs after max has been reached
---> Links are now stylized with a small image beside it (does not apply to image links)
---> Shrubbed players will see a list of names they can PM to appeal the Shrub
---> Inventory page now mentions shift-clicking
---> Resonating Cow Bell recipe buffed (check stickied thread on main for Crafting updates)
---> A few backend tweaks with how Gang Armories are handled
---> Double event now affects base backlog gains
-- Market changes
---> Market Logs will show latest items first
---> Market sales in Combat Log now link to Market Logs
-- Forum Changes
---> New "Link" button in Forums that copies the link to the post (not absolute path)
---> Updates for Anonymous Threads
------> Admin can now silence people that are part of the thread
------> Only default smileys are used
------> Admin page for player list can be sorted by headers
-- WL Updates
---> WL Command box should now be saved properly
---> WL `/glance` is now case-insensitive
---> Radiation Cannon `/trigger` now appears in WF Chat for all players
-- Misc Updates
---> Fixed bug allowing PMs after max has been reached
---> Links are now stylized with a small image beside it (does not apply to image links)
---> Shrubbed players will see a list of names they can PM to appeal the Shrub
---> Inventory page now mentions shift-clicking
---> Resonating Cow Bell recipe buffed (check stickied thread on main for Crafting updates)
---> A few backend tweaks with how Gang Armories are handled
---> Double event now affects base backlog gains
Okay, quick mini-updates.
There is now a "Hunt Again" button when you hunt regular NPCs.
The button is also now focused on load; so you can just press enter/spacebar to do another hunt.
This does not appear for WL Guards.
SC and WLs chat now uses the same filter as the Forums.
If it wasn't allowed in the Forums, you can't use it in SC.
WLs commands can now be used in uppercase.
Also, /p can now be used to phase.
I might patch in /g for glancing too later on.
If you encounter any bugs, as usual, let us know.
There is now a "Hunt Again" button when you hunt regular NPCs.
The button is also now focused on load; so you can just press enter/spacebar to do another hunt.
This does not appear for WL Guards.
SC and WLs chat now uses the same filter as the Forums.
If it wasn't allowed in the Forums, you can't use it in SC.
WLs commands can now be used in uppercase.
Also, /p can now be used to phase.
I might patch in /g for glancing too later on.
If you encounter any bugs, as usual, let us know.
