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So, it seems some people have accidentally clicked on the button and have no idea what happened. So I shall explain.
Material Storage has the "Quick Stack" button renamed to "Store All".
This still does the same thing; stacks every Tool/Material you have.
Market Storage has a new button; "Stack Existing".
This simple stores anything in your inventory which can be stacked into your current storage.
That means if it is the same item, has the same amount of XP, and has the same amount of trades, it will be added into your Storage; ifs it has a Crystal, it won't stack.
Essentially, as long as the item won't take up a new slot, it's going in there.
Other than that... well, there are 2 new GCodes; [item] and [player].
Go check the gcode.php page to see what it does; the name will be orange/yellow once it's updated.
Material Storage has the "Quick Stack" button renamed to "Store All".
This still does the same thing; stacks every Tool/Material you have.
Market Storage has a new button; "Stack Existing".
This simple stores anything in your inventory which can be stacked into your current storage.
That means if it is the same item, has the same amount of XP, and has the same amount of trades, it will be added into your Storage; ifs it has a Crystal, it won't stack.
Essentially, as long as the item won't take up a new slot, it's going in there.
Other than that... well, there are 2 new GCodes; [item] and [player].
Go check the gcode.php page to see what it does; the name will be orange/yellow once it's updated.
So, let's dive right into the updates that you'd have been affected by.
Do note, that for most of these changes, you're going to have to refresh your cache.
You can see how at this page: https://en.wikipedia.org/wiki/Wikipedia:Bypass_your_cache
~~Stacked Items Fix
If you had any items in your Inventory bugged/stacked, they will be automatically resolved.
Now, you might notice that clicking on another item takes longer than normal.
That is because we have over 9 million items, and we're going to have to clean that bit up at some point.
Apologies, but for now, just bear it.
~~New GCode
There are now 3 new GCodes that you can use.
For the Forums, it's a spoiler code.
For the Library/Signature, etc, it's a hoverover code.
Look at the GCode page for the syntax and examples.
~~Warfare Permissions
Yes, Rank 14s can now use the Objectives.
Finally.
~~Wasteland Held Items
If you enter the WLs, you will now see your Held Items under your Fatigue bar.
The only items that you can actually click on would be Health Items, PCells, and CBells.
Using an item from this page just reloads the page itself, so you won't see "Healed for XX".
~~Improved Market
First off, things are sorted, for Rarity, within it's own category, by Trades.
When sorted by Type, it is sorted by Level, then Trades, then XP Points/Heal Amount/Other.
When you view the items, you will now see that there are extra details where applicable.
The item Level, XP, Heal Amount, Data, etc. are now all shown.
Also, if you click on the category itself to toggle them.
So, if you don't care about Armor, just toggle it away.
Another thing this changes is that you can now change the prices of your items directly from your stand.
Just double-click on the item's price, and edit it accordingly.
Now, if you at any point encounter any bugs (misalignment, item not showing up, etc.), do drop me a PM.
I'll try to get it fixed as soon as I can.
Do note, that for most of these changes, you're going to have to refresh your cache.
You can see how at this page: https://en.wikipedia.org/wiki/Wikipedia:Bypass_your_cache
~~Stacked Items Fix
If you had any items in your Inventory bugged/stacked, they will be automatically resolved.
Now, you might notice that clicking on another item takes longer than normal.
That is because we have over 9 million items, and we're going to have to clean that bit up at some point.
Apologies, but for now, just bear it.
~~New GCode
There are now 3 new GCodes that you can use.
For the Forums, it's a spoiler code.
For the Library/Signature, etc, it's a hoverover code.
Look at the GCode page for the syntax and examples.
~~Warfare Permissions
Yes, Rank 14s can now use the Objectives.
Finally.
~~Wasteland Held Items
If you enter the WLs, you will now see your Held Items under your Fatigue bar.
The only items that you can actually click on would be Health Items, PCells, and CBells.
Using an item from this page just reloads the page itself, so you won't see "Healed for XX".
~~Improved Market
First off, things are sorted, for Rarity, within it's own category, by Trades.
When sorted by Type, it is sorted by Level, then Trades, then XP Points/Heal Amount/Other.
When you view the items, you will now see that there are extra details where applicable.
The item Level, XP, Heal Amount, Data, etc. are now all shown.
Also, if you click on the category itself to toggle them.
So, if you don't care about Armor, just toggle it away.
Another thing this changes is that you can now change the prices of your items directly from your stand.
Just double-click on the item's price, and edit it accordingly.
Now, if you at any point encounter any bugs (misalignment, item not showing up, etc.), do drop me a PM.
I'll try to get it fixed as soon as I can.
As stated per my thread in main forums, the next update will include hotkeys and buttons for easier inserting gcode tags when writing posts, pm's and other places where a textarea might occur such at libraries, and/or gang news
I've posted a few, screenshots in the thread showing how this update will work, keep in mind though the design have changed a bit since posting that.
The G-Code documentation page will get a facelift to include the specifications for the hotkeys as well.
For those who only want the hotkeys and not the buttons, there will be an option under "Game Settings" to turn them off.
Also thanks to a multitude of great suggestions and feedback this update will include the following fixes:
- Links in sidechat will be clickable
- Logo in top left will link to main page
- "Vote for Legacy" 600 point reward will be changed to 500
Unfortunately at this time i cannot say any deadline when this update will go into production.
But ETA is within the next 10 days.
Keep those suggestions rolling folks
While I may not respond to all of you, I'll definetily attempt to see if it can be achieved and put onto the todo.
- Lynx
I've posted a few, screenshots in the thread showing how this update will work, keep in mind though the design have changed a bit since posting that.
The G-Code documentation page will get a facelift to include the specifications for the hotkeys as well.
For those who only want the hotkeys and not the buttons, there will be an option under "Game Settings" to turn them off.
Also thanks to a multitude of great suggestions and feedback this update will include the following fixes:
- Links in sidechat will be clickable
- Logo in top left will link to main page
- "Vote for Legacy" 600 point reward will be changed to 500
Unfortunately at this time i cannot say any deadline when this update will go into production.
But ETA is within the next 10 days.
Keep those suggestions rolling folks
While I may not respond to all of you, I'll definetily attempt to see if it can be achieved and put onto the todo.
- Lynx
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