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So yeah, just wanted to give a quick notice about a update I've thrown together today.
An image says more than a thousand words.
That's right, that is sortable/removeable quicklinks.
Besides the obvious fancy buttons, the most noticeable change about this is, that I've also bumped the amount of quicklinks to 15. (Up from 12)
And as always we'll be waiting for Zorg to push the update, you'll know by the usual ways when it's live.
See ya' around!
- Lynx
An image says more than a thousand words.
[Click for full size]
That's right, that is sortable/removeable quicklinks.
Besides the obvious fancy buttons, the most noticeable change about this is, that I've also bumped the amount of quicklinks to 15. (Up from 12)
And as always we'll be waiting for Zorg to push the update, you'll know by the usual ways when it's live.
See ya' around!
- Lynx
The combat update is in the game. I updated the stats of the DL and Core Staff as per the last blog for everyone. The HF and SG already had the stats mentioned.
On to more exciting things > Also new public event wow
~Aldo
On to more exciting things > Also new public event wow
~Aldo
After much testing on the new combat changes, we've decided the following will go live on Thursday:
Armor absorption modifier will be 7/2 (currently 3/2)
See discussion in armor feedback in the Main forum for what this means. Essentially, more damage is going to come through.
Final stats for DL, HF, SG, and Core Staff:
HF: 105 Armor, 55 Dodge, 65 speed, 50 dskill
DL: 65 Armor, 90 Dodge, 65 speed, 60 dskill
SG: 70 Armor, 75 Dodge, 65 speed, 90 dskill
Core Staff: +10 to min and max damage.
Once this update settles, we can finally move on to more ..interesting things >
Armor absorption modifier will be 7/2 (currently 3/2)
See discussion in armor feedback in the Main forum for what this means. Essentially, more damage is going to come through.
Final stats for DL, HF, SG, and Core Staff:
HF: 105 Armor, 55 Dodge, 65 speed, 50 dskill
DL: 65 Armor, 90 Dodge, 65 speed, 60 dskill
SG: 70 Armor, 75 Dodge, 65 speed, 90 dskill
Core Staff: +10 to min and max damage.
Once this update settles, we can finally move on to more ..interesting things >
This is a reminder to check out the combat changes mentioned in the last blog on dev! Don't forget you can use the Shadow Dojo to spawn and simulate builds!
Please take some time to test and share feedback in the threads in main. We've gotten a little bit of feedback so far but nothing too deep. This would only make us assume that you're either completely happy with the new changes and are fine for it to be rolled out.
So if you're thinking otherwise, please share your thoughts in Main!
oo sneak peek at something that's taken me several hundreds, if not almost a thousand, hours to get to: https://azarro.tinytake.com/tt/NTE5NjEyNl8xNjI2Mjg0Mw
~Aldo
Please take some time to test and share feedback in the threads in main. We've gotten a little bit of feedback so far but nothing too deep. This would only make us assume that you're either completely happy with the new changes and are fine for it to be rolled out.
So if you're thinking otherwise, please share your thoughts in Main!
oo sneak peek at something that's taken me several hundreds, if not almost a thousand, hours to get to: https://azarro.tinytake.com/tt/NTE5NjEyNl8xNjI2Mjg0Mw
~Aldo
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