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Game News posted by rollin340
Monday, July 16th 2018
Okay, another update.
Releasing the Blog a lttle early, but here is the breakdown of the things that affect you as a player.

Material Storage Quests:
- Rejoice, for you can do Quests that will expand your storage.
- They are found on the Material Storage page itself.
- These quests, at least the ones that are available on release, will be do-able only once.
- Yes, they reward XP.
- No other quests. Yet.

Crafting:
- If you are Crafting Meds or CBells, the fixed output bonus is shown.
- Ranges are only shown for things like TMods or TMod Charging.

Wastelands UI:
- Yup. Yet another new UI update.
- Note at the top of the page where you usually only see the title; there are 2 other things.
-- "Toggle Edit" will enable/disable the thing at the top-left corner.
-- You can click and drag boxes using those to move the WL UI within the content area as a grid.
-- The order is maintained until you close your browser.
-- If you want to reset it, there is something you can click on the same row as the edit.

Wasteland Guards:
- When you are on a square where there are Guards, "Attack" is highlighted.
- When you have defeated a Guard, "Back to Wastelands" is highlighted.
- Yes, this means you can just spam the enter key to clear Guards. Again, rejoice.

I think that's all of it.
Let me know if you encounter any bugs.
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Game News posted by rollin340
Wednesday, June 13th 2018
Oh, also, if you have changed your options at all in the past few days, you might notice that the (!) notifications were turned off.

You can turn them back on now.
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Game News posted by rollin340
Wednesday, June 13th 2018
Here is what is new in this update:

- Drone Module (in templates)
-- It now live updates
-- There is a hover over for the details of the job (same as the page itself)

- Inventory
-- Expired timing was not showing in inventory - fixed

- WLs
-- Fixed a few UI issues regarding Shield
-- Fixed AI using the old format (they currently use 2 lines, but I have plans to change it)

- Crafting
-- New UI for when you are crafting something
--- You can now see what the normal XP gain is, and what you will actually get (you can hover over this)
--- Optional items field is not shown if there are none
--- Text has been replaced by pictures (you can hover over for details)
--- If you want to see the normal old text, hover over the (?)
-- Devs have more control over the recipes (More news on this when we decide to use them)

- New Quest
-- Storage for materials (rejoice)
-- It has 36 slots right now
-- It won't have Plat upgrades; will eventually be possible to upgrade it via other means
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Game News posted by rollin340
Friday, June 8th 2018
Please remember to clear your cache to get thigns to look right.

Here is the run down of this update:
- WL UI Update
-- Area control is now above the grid
-- Player list has been updated
--- It's way longer now
--- Your default action is [Who]; change this in settings
--- To view a player's profile, click on their name
--- A badge indicates their level
---- Avatar badges for Avatars
---- Healthy Badge for non-Avatars
--- The status is shown to the right of the level badge
---- Hide
---- Cloak
---- Shield (It's a blue colored Radiance logo)
---- Radiance
--- The HP is now shown; it live updates

- Hunting
--There are 2 more buttons that skips to the next group

- Forums
--Player Titles now work in Main/Gang Forums again


If you come across a bug, do PM me.
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