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Warfare has been restored, the state of the map has rolled back about 15 hours but scores at the time of the unintentional reset have been retained entirely. At least that's our annual check that my backup systems are working complete!
Results for the last 3 months of Warfare are listed below. Fixed some of the issues with objectives when it first went live, so it should all be working now.
Warfare: July - September 2018
1: Blade of Dawn: 4,297,350
2: Dark Flame: 706,210
3: Outcasts: 667,910
4: Chapter: 533,120
Warfare: July - September 2018
1: Blade of Dawn: 4,297,350
2: Dark Flame: 706,210
3: Outcasts: 667,910
4: Chapter: 533,120
Warfare results are below. I've fixed the Radar Jammed map, so next time it's active it should work fine. We'll see how 6 objectives plays out for a change, then I'll probably look at another new design.
Warfare: April - June 2018
1: Outcasts: 2,919,310
2: Dark Flame: 1,297,170
3: Blade of Dawn: 790,440
4: Chapter: 64,850
Zach wins the podcast prediction, although Outcasts didn't manage to pass 3 million.
Warfare: April - June 2018
1: Outcasts: 2,919,310
2: Dark Flame: 1,297,170
3: Blade of Dawn: 790,440
4: Chapter: 64,850
Zach wins the podcast prediction, although Outcasts didn't manage to pass 3 million.
Scores for the last period of Warfare are listed below. In addition to this I have fixed the midnight lag.
The cause was the lack of indexes of the dev item database. The midnight tick ran fine on the live game, but on dev queries that update tokens have to repeatedly search the item database for casino cards. These queries were taking upward of 20 seconds to complete due to the lack of indexing and the MySQL database was devoting all of it's CPU usage.
This should also fix a lot of the lag on dev when viewing the market and other item related pages.
Warfare: January - March 2018
1: Blade of Dawn: 3,142,490
2: Outcasts: 976,460
3: Dark Flame: 544,820
4: Chapter: 351,780
Sorry for the delay in switching over Warfare, I'm blaming Easter Holidays and such.
The cause was the lack of indexes of the dev item database. The midnight tick ran fine on the live game, but on dev queries that update tokens have to repeatedly search the item database for casino cards. These queries were taking upward of 20 seconds to complete due to the lack of indexing and the MySQL database was devoting all of it's CPU usage.
This should also fix a lot of the lag on dev when viewing the market and other item related pages.
Warfare: January - March 2018
1: Blade of Dawn: 3,142,490
2: Outcasts: 976,460
3: Dark Flame: 544,820
4: Chapter: 351,780
Sorry for the delay in switching over Warfare, I'm blaming Easter Holidays and such.
