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Game News posted by Aldo
Friday, July 20th 2018
Double gains will commence at midnight server-time.

To be extra super duper specific, it will start when our in-game server time strikes 12:00 (am), marking the beginning of Saturday, this weekend, and your double gains.

It will end Monday 12:00 am (i.e. when monday starts....)

~Aldo
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Game News posted by Lynx
Tuesday, July 17th 2018
Updates, updates and updates!

While Zorg has been away the devs has been busy,
below is the compiled lists of changes/additions that the next update will bring. It mostly consists of some user experience updates (as usual by me.)

- Clicking text next to a checkbox will check it, in most areas of the game.
- Several dropdowns and buttons, now has identical styling, instead of the browser default.
- En icon next to chat limit bar will open a clickable emoticons box, to insert/lookup an emoticon
- Smiley pack 3 added in chat channels.
- Links in chat channels will be clickable.
- Clicking usernames or links in chat popup mode, now navigates the main legacy window, instead of the popup.
- Envelope icon in friends list module will turn grey if the friend has no space left.
- Staff members/Moderators/Guides will appear the top of the list of online chat members.
- Added gang badge to names in chat channel messages.
- Other minor UI/UX cases that has been bugging me lately.

I've also attempted a fix to prevent duplicate messages to be sent to the server in Chat Channels due to lag.
However it's unlikely that there won't still appear some duplicate messages client side, because of the way the chat is coded to begin with,
... and because, oh well, javascript ain't exactly my favourite language.
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Dev News posted by Bongo
Monday, July 16th 2018
Some stuff that I ninja'd into rollin's update:

1) Crafting Recipe Selection page has sorting when you click on the filter labels. Click again to sort in the opposite direction.

2) Crafting Recipe Selection page now has your crafting level and xp bar on the bottom of the page.

3) Rent Again button added to the drone collection page.

4) Material Storage add all identical items checkbox is checked on by default.
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Game News posted by rollin340
Monday, July 16th 2018
Okay, another update.
Releasing the Blog a lttle early, but here is the breakdown of the things that affect you as a player.

Material Storage Quests:
- Rejoice, for you can do Quests that will expand your storage.
- They are found on the Material Storage page itself.
- These quests, at least the ones that are available on release, will be do-able only once.
- Yes, they reward XP.
- No other quests. Yet.

Crafting:
- If you are Crafting Meds or CBells, the fixed output bonus is shown.
- Ranges are only shown for things like TMods or TMod Charging.

Wastelands UI:
- Yup. Yet another new UI update.
- Note at the top of the page where you usually only see the title; there are 2 other things.
-- "Toggle Edit" will enable/disable the thing at the top-left corner.
-- You can click and drag boxes using those to move the WL UI within the content area as a grid.
-- The order is maintained until you close your browser.
-- If you want to reset it, there is something you can click on the same row as the edit.

Wasteland Guards:
- When you are on a square where there are Guards, "Attack" is highlighted.
- When you have defeated a Guard, "Back to Wastelands" is highlighted.
- Yes, this means you can just spam the enter key to clear Guards. Again, rejoice.

I think that's all of it.
Let me know if you encounter any bugs.
Craft
 - Updated by Aaron

Boons
 - Updated by Pillage

Boon Ship
 - Updated by Pillage

Boon
 - Updated by Pillage

Awesome Hour is starting in 50 minutes! - Aldo
New warfare round has started! - Aldo
Back online with updates! - Zorg
MVP says we should use Twitter more. This is us using twitter more. - Zorg
Guide applications are now open. Check the Main Forum in the Public Forum for details - Will