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Here's another ninja update today, it includes the following:
- A (hopefully) last bugfix for the friends list module.
- Rank requirement for gang votes, gang referendums will only be hidden to lower ranks if a minimum rank greater than 2 has been explicitly set.
- Enhancements to local development environments that should make testing some things much easier for devs.
Just to let you guys know what i'm planning to do next. It'll be some staff related updates, because certain areas could use some enhancements.
- Lynx
- A (hopefully) last bugfix for the friends list module.
- Rank requirement for gang votes, gang referendums will only be hidden to lower ranks if a minimum rank greater than 2 has been explicitly set.
- Enhancements to local development environments that should make testing some things much easier for devs.
Just to let you guys know what i'm planning to do next. It'll be some staff related updates, because certain areas could use some enhancements.
- Lynx
I ninja'd in a short update today. There is now a Drones Module in template control. It gives you an overview of what active drones you have out and their times remaining on jobs. You can collect directly from the module but cancelling requires you to click the job image to go to the Rent-A-Drone page and manually cancel the job.
The "Hide Learned Recipes" checkbox has been added to shops that sell recipes. If it doesn't work at first, try Ctrl + F5 since your cache might be using old javascript.
Finally, I changed all "Metal" items in the game into "Steel Ingot" items.
The "Hide Learned Recipes" checkbox has been added to shops that sell recipes. If it doesn't work at first, try Ctrl + F5 since your cache might be using old javascript.
Finally, I changed all "Metal" items in the game into "Steel Ingot" items.
Please remember to clear your cache to get thigns to look right.
Here is the run down of this update:
- WL UI Update
-- Area control is now above the grid
-- Player list has been updated
--- It's way longer now
--- Your default action is [Who]; change this in settings
--- To view a player's profile, click on their name
--- A badge indicates their level
---- Avatar badges for Avatars
---- Healthy Badge for non-Avatars
--- The status is shown to the right of the level badge
---- Hide
---- Cloak
---- Shield (It's a blue colored Radiance logo)
---- Radiance
--- The HP is now shown; it live updates
- Hunting
--There are 2 more buttons that skips to the next group
- Forums
--Player Titles now work in Main/Gang Forums again
If you come across a bug, do PM me.
Here is the run down of this update:
- WL UI Update
-- Area control is now above the grid
-- Player list has been updated
--- It's way longer now
--- Your default action is [Who]; change this in settings
--- To view a player's profile, click on their name
--- A badge indicates their level
---- Avatar badges for Avatars
---- Healthy Badge for non-Avatars
--- The status is shown to the right of the level badge
---- Hide
---- Cloak
---- Shield (It's a blue colored Radiance logo)
---- Radiance
--- The HP is now shown; it live updates
- Hunting
--There are 2 more buttons that skips to the next group
- Forums
--Player Titles now work in Main/Gang Forums again
If you come across a bug, do PM me.
So, there is an update on Dev regarding the WLs UI.
If you could, please do go over and do some testing.
Anything and everything you can think of doing in the WLs, do it.
If all is well, it can go live on Friday.
I'll post more details on it when it's live.
If you could, please do go over and do some testing.
Anything and everything you can think of doing in the WLs, do it.
If all is well, it can go live on Friday.
I'll post more details on it when it's live.
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