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Game News posted by Pie
Saturday, February 28th 2026
Alright, straight to the results from the last round:

1. The Chapter: 1,826,100 Points
2. Outcasts: 928,580 Points
3. Blade of Dawn: 823,110 Points
4. Dark Flame: 197,860 Points

Congrats to Chapter, a descisive win.

As mentioned in the last blog, the next WL round will go live on Monday at 8pm Server Time. Gang HQs will be deployable and the time taken to deploy or undeploy will be reduced to 2 hours. Make sure you're around at that time if you want to grab a prime spot for your gang's HQ!
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Game News posted by Pie
Wednesday, February 25th 2026
Short blog to announce the next Wasteland map schedule:

- The current map ends 8pm Server Time this Saturday 28th Feb
- WTF mode
- Next map starts 8pm Server Time 2nd March

The next map is the adjusted OG map with the bridge at the top. HQ positions have been rolled and they are as follows:





One twist: We've reduced HQ deploy/undeploy times down to 2 hours, so hopefully that will make gangs more likely to move around a bit!
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Game News posted by Pie
Monday, February 16th 2026
Hi everyone, a little overview of the update that released today:

We pushed some changes for the Sell To Market interface from the inventory. There's actually a proper UI for it now and those of you on mobile devices may see something different to desktop users. Weird!

Bob's also been working hard on getting Phoenix Elite and Astral Paint variants of the Alien Staff and the Reaper Axe ready, and these are now available for you to use:




We've also made some optimisations to the Market and Market Storage. Market Storage especially has seen some speed gains, but work will continue on optimisations everywhere as they're obviously required in many areas.

Also I don't think anybody needs me to mention the lag but Raids seem to be causing quite a bit. I'm happy everyone is enjoying attempting to grab the Reaper, and we want to make these issues disappear but it's going to take some time to iron out. Hopefully you can be patient with us while we sort out the lag and implement the optimisations we clearly need.
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Game News posted by Pie
Monday, January 26th 2026
An update has just gone live with some major content updates, including changes to weapon stats, new weapons and new crystals.

This blog will be fairly short because there's so much to this update that a blog post wasn't really enough - Food's created a thread in the Main Forum detailing most of the changes that have gone live.

Click this link to go to the thread right now.

Massive thanks to Food, Bob, Zach and the entire content team for their efforts in getting this change over the line. There are also still some surprises that haven't been fully announced, but I'll leave it up to you to discover what they are.