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Game News posted by Scott
Saturday, March 17th 2012
Happy St.Patricks day to everyone! DMaster has released some costume items, so go get dressed up!

Also a quick notice that Awesome Hour is near so please hurry and get your teams sorted! Oh and if you wish to be apart of our Moderator Team, apps are ongoing in the Main Forum
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Game News posted by Zorg
Saturday, March 17th 2012
Just a quick update, going to try to post at least 1 blog per week. Spent most of this week training one of the new web developers in the office, meaning both Fallen Sword and Legacy are quite behind on updates. Good news is that he's picking it up quickly and should soon be taking a lot of tasks off my Fallen Sword list, meaning I can spend more time here!

Your patience is appreciated, sorry for the delay.
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Dev News posted by Zorg
Saturday, March 3rd 2012
Thanks to everyone who is helping test on the Development server right now, I'm running through the bugs as fast as I can. I'll be expanding the new combat system to handle hunting as well next week.

Most of the UI issues have been cleaned up. My main concern right now is the new combat equations and how they affect game balance / hit chances.

Keep reporting any bugs you find in my thread on the Development server Main Forum.
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Game News posted by Zorg
Thursday, March 1st 2012
New combat is now live on the development server. It's quite buggy so will need lots of testing. I've already fixed decimal places in experience and the occasional granting of negative experience. I'm sure many more bugs will follow, message me on here or there if you find any. It doesn't currently work in hunting or warfare (properly).
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