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Game News posted by Aldo
Wednesday, December 29th 2021
The next wasteland map has been chosen based on the game vote. Bongo will setup the map on January 1st, 2022 at 12pm EST (server time).

We'll be playing the unnamed Option #3 map with 4 objectives (WL Shop, AA, Jammer, Hospital) that rotate clockwise between their positions every 6 hours. There will be 1 neutral square in the center.



The bigger Crater Expedition map was also pretty popular but it was clear there were some issues to work out there.

We decided that the wasteland round after the next one can be a big map one exclusively. This should give people time to come up with fun big map ideas and/or finesse Crater Expedition more for the next-next round.

PM Pie if you have any questions.

~Aldo
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Game News posted by Aldo
Thursday, December 23rd 2021
Couple of things to share today!


  1. There is a game vote up to vote on the next round's WL Map. Please see Pie's thread in the WL/Raid forum for details on each option and then proceed to vote in the Game Vote.

  2. Faelust has released 5 new colored Neon paints on the plat store! Go check them out

  3. There is a new Holiday Pack of emojis created by UnicornBob available for purchase in Joe's Merchandise for a limited amount of time (i.e. only during seasonal holidays like right now). It contains some very fun, seasonal emojis, including a few animated ones!

  4. The equipment template module has a new, real-time Attack Style switching option. It currently only works in the Hive but an update soon should allow it to work while in WL as well.

  5. Dev currently has a pretty ginormous update on it that I've been working on periodically over the last couple of years.


    1. In terms of visible/testable changes, the raid map engine has been updated to use the WL Map engine code.

    2. Alongside that, all hive combat is now replaced by a new, real-time Combat page for PvP and PvE (both regular hunting and SNPC hunting).

    3. Combat in raids also uses the new combat code that powers this combat system (no functional changes to combat formulas though).



    If you get a chance, do test and share bugs in the Main Forum on Dev.

    It's a little hard to express non-technically why this update is important but suffice it to say that once it's fully done, it'll allow us to do more with combat more easily. I can also only move ahead with SH3... and some other stuff... once this update is in.

  6. The Chapter 5 raid design is in progress. ETA is probably by the end of the first week of January given its ...size. >

  7. Also, at some point in the first week of January, I am going to take Shad down and replace it with something else with a similar reward/setup and potentially as a private raid to counter leeching concerns in this instance.

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Game News posted by Aldo
Tuesday, December 7th 2021
Are you ever in Wasteland? Do you find yourself, and your teammates, in low spirits AND low health? Don't have the credits to pay for a full heal AND your taxes?

Well, let me tell you, this product right here fresh out of X-Corp's oven is sure to make you feel better!

Presenting... the Deployment Kit, the earliest latest stolen development in medical nanotechnology! A scientific breakthrough of an intersection between drone technology and nanotech.

Use this bad boy (internally known as Good Boy) in Wasteland and find yourself and up to 4 other teammates basking in the glow of healing nanites!

Wondering how it works? Me too! Let's see:

  • A little bit after this post, Deployment Kits will be available in the Warfare Shop for 200 Warfare Points.

  • When a kit is in your held items, use /deploy heal in WL, immediately consuming the item, to spawn a visible gang NPC called 'Healing Drone'.

  • Every minute tick, the healing drone will expend healing power (currently set at 100HP), consuming it from its own HP bar.

  • If there are friendly gang members on the square, the expended healing power is split evenly among the gang players who need heals (up to a max of 5 players).

    (eg. If only 1 player needs heals, they get the full +100HP. If 2 players, 50 each..etc up to 5 players, 20 each,).

  • Once its HP <= 0, the single-use drone will become useless (like my future).

  • Higher gang ranks (not me ) can use /alert heal to explicitly create a new type of alert ("Healing drone"), but gang chat messages also go out when someone deploys a healing drone (also logged in Warfare log).

  • Each gang can only have up to 3 of its own healing drones active simultaneously.

  • Right now, anyone can deploy a healing drone once they have the item (which is also tradeable, fyi).

  • You cannot stack drones/deploy a drone on a square that already has another healing drone (friendly or otherwise).

  • War lords and above can go to a new drone management page in the citadel to destroy any active gang drone.

  • Healing Drones are not combat-equipped other than having really strong armor! Defend them with your life!


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Feel free to discuss in the WL & Raids forum! As always, report any bugs or things that come up and I'll do my best to address them.

Also dev is down for ...erm reasons. Feel free to speculate, but I promise you it's nothing exciting.

~Aldo



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Game News posted by MattG2
Tuesday, November 16th 2021
We’d like to expand, elaborate, and introduce more considerations to the previous blog.

Although done so under a different context, the Radiation Cannon was once again used in a manner that meets the interpretation of the Game Rules, specifically Rule 2.0, Farming/Funding Accounts: “You also are not allowed to help enemy gangs gain warfare points or territory in the wasteland. All participants in such activity will be punished”. This leads us to begin considering a few things that I’d like to share.

1 - The Radiation Cannon and its place in Gang Warfare - Where we have now encountered multiple uses of the Radiation Cannon that have fallen under grey areas of the rules, the question begs to be asked as to whether it should be included in the roster of available objectives for future Wasteland Map use. I am not saying it is going to be removed, however there will be discussion regarding its place.

2 - Game Rules - There are portions of the Game Rules, with an emphasis on Rule 2.0, that have not stood up to the test of time, and this has made it difficult to properly enforce. Voluntary Helpers, Legacy Affairs, and Zorg himself will be reviewing the games current rules and will attempt to clear as many grey areas as possible so that we can better enforce them.

3 - Dealing with Gang Concerns - This is more of a reminder than anything, but we please ask that if there is something regarding Gang Warfare that you’d like to have investigated, that you reach out to your directed Gang Rep as a starting point. That’s what they’re there for, and we ask that you use them for the resource that they are.

A coinciding Thread will be put up in the Main Forum to allow for some constructive discussion regarding the above. We value your opinions, stances, and expertise and ask that you kindly and calmly communicate any concerns or suggestions you have.

Thank you,
Matt
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