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Tonight we're going to be moving our subscription model over to a new points system. The points will be called Platinum (thanks for the suggestion Arryn). Each hour of subscription will be turned in to 10 platinum, so a week will become 1680 platinum. All subscription will be automatically moved from the market to accounts, this new currency is static and will not count down over time.
What can you do with this new currency?
We'll be putting a platinum shop online that will sell various temporary and permanent things for your account, mostly made up of the current subscriber features for now. Outfits will also be added as permanent 1 time purchases.
Can I still buy platinum for credits?
Of course, the market will be reset tonight but after that people will be free to trade platinum for anything they like.
Why is this better?
The main reason this system is being implemented is that it allows us to pay graphics designers for their work. Outfit sales through this system will see a percentage cut go to their designer, inspiring new and wondrous things from Dk16 and others.
The change will be a gradual process as we move to the currency, shut systems down and update them. It should all be concluded in the next day or so though.
What can you do with this new currency?
We'll be putting a platinum shop online that will sell various temporary and permanent things for your account, mostly made up of the current subscriber features for now. Outfits will also be added as permanent 1 time purchases.
Can I still buy platinum for credits?
Of course, the market will be reset tonight but after that people will be free to trade platinum for anything they like.
Why is this better?
The main reason this system is being implemented is that it allows us to pay graphics designers for their work. Outfit sales through this system will see a percentage cut go to their designer, inspiring new and wondrous things from Dk16 and others.
The change will be a gradual process as we move to the currency, shut systems down and update them. It should all be concluded in the next day or so though.
Just a reminder to collect your Anniversary boxes whilst you can only a short amount of time before we remove the ability to collect them and to gain the banner!
Also we still have the double XP week-end up for grabs, you guys just need to help get our facebook page to 500 "likes". We're updating it daily with news and uploading loads of stuff onto it and will eventually hold contests on there or facebook -only- games
o Facebook Page: Click Here!
Also, myself and Zorg are tweaking the voting sites and bashing our heads against the wall in doing so. We're trying to find the best sites to advertise as to not waste money and make sure that what we're paying for is what we receive, If you browse Top Voting Sites and know one that has regular traffic and is for Browser based games then leave the link in a comment below, if we end up liking and using it I'll happily send subtime to the person who suggested it to us
Also we still have the double XP week-end up for grabs, you guys just need to help get our facebook page to 500 "likes". We're updating it daily with news and uploading loads of stuff onto it and will eventually hold contests on there or facebook -only- games
o Facebook Page: Click Here!
Also, myself and Zorg are tweaking the voting sites and bashing our heads against the wall in doing so. We're trying to find the best sites to advertise as to not waste money and make sure that what we're paying for is what we receive, If you browse Top Voting Sites and know one that has regular traffic and is for Browser based games then leave the link in a comment below, if we end up liking and using it I'll happily send subtime to the person who suggested it to us
We have updated our voting sites, please make sure you actually go through and vote on these sites as we keep count of them. We may start suspending people from use of the system if their votes never seem to be counted, or decreasing the value of the rewards. We have added 2 new sites to the mix and removed 2 old rubbish sites.
We may be changing some of the other sites to be every 12 hours instead of 24, once we get some more information.
We may be changing some of the other sites to be every 12 hours instead of 24, once we get some more information.
First draft of the new abilities is now done, so time to get feedback as I get them coded and tested on Dev. These are just initial ideas on how they will work, feel free to say if you think any of them are over-powered, under-powered or need tweaking. Focus costs and prerequisites have yet to be determined.
Learning
Forsight
Allows you to queue 1 ability to be trained when your current ability finishes training.
Xen Master
Receive a 20% discount from Xen's Dojo when resetting stats.
Warfare
Astral Bomb
Consumes all your focus and injures you, ejecting you from the wasteland. Damage is split equally between all enemies on the square and is equal to your current HP. So a 100 hp Avatar triggering this ability on a square with 5 enemies would do 20 damage to each of them. Damage is negated by active radiance.
Stealth
Expert Cloak
Allows a player to use healing items while cloaked, regardless of enemy presence.
Support
Death Wash
Toggle this ability on or off to have any injury in the wasteland reported to you, along with the coordinates it occurred.
Shielding
Allows an avatar to shield a building, preventing the building from taking damage for 10 minutes. Shielded buildings will not heal while enemies are present and may not be re-shielded for a short while after being shielded.
Protection
Allows an avatar to protect a non-avatar for 60 seconds in the wasteland. Any damage that player takes from any source will be redirected to the protecting avatar. Damage from attacks will be calculated against the Avatars defensive stats.
Summoning
Summon Beacon
Raises a temporary beacon on your current square that lasts 5 minutes. The beacon will remain even after you have moved away. Can only be used on friendly or neutral squares.
Summon Elemental
Summon an elemental that will be friendly to your gang and remain on its summoned square for 5 minutes. This elemental will be level 80 and act in the same way as sentries.
Learning
Forsight
Allows you to queue 1 ability to be trained when your current ability finishes training.
Xen Master
Receive a 20% discount from Xen's Dojo when resetting stats.
Warfare
Astral Bomb
Consumes all your focus and injures you, ejecting you from the wasteland. Damage is split equally between all enemies on the square and is equal to your current HP. So a 100 hp Avatar triggering this ability on a square with 5 enemies would do 20 damage to each of them. Damage is negated by active radiance.
Stealth
Expert Cloak
Allows a player to use healing items while cloaked, regardless of enemy presence.
Support
Death Wash
Toggle this ability on or off to have any injury in the wasteland reported to you, along with the coordinates it occurred.
Shielding
Allows an avatar to shield a building, preventing the building from taking damage for 10 minutes. Shielded buildings will not heal while enemies are present and may not be re-shielded for a short while after being shielded.
Protection
Allows an avatar to protect a non-avatar for 60 seconds in the wasteland. Any damage that player takes from any source will be redirected to the protecting avatar. Damage from attacks will be calculated against the Avatars defensive stats.
Summoning
Summon Beacon
Raises a temporary beacon on your current square that lasts 5 minutes. The beacon will remain even after you have moved away. Can only be used on friendly or neutral squares.
Summon Elemental
Summon an elemental that will be friendly to your gang and remain on its summoned square for 5 minutes. This elemental will be level 80 and act in the same way as sentries.
- Updated by Charlie
- Updated by Charlie
- Updated by Charlie
- Updated by Charlie
