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Game News posted by Lynx
Thursday, December 26th 2019
If you haven't already, be sure to check out the 'Gang Bank Improvements' thread in main forum, I'm still looking for ideas & feedback on how the gang bank could potentially be improved even further in order for it to efficiently replace clan banks.

So far I have the following changes in store, and ready to be pushed live.

- Redesigned the "hotkey" buttons to fit better in with the overall legacy design
- Adjusted hotkeys to work with multiple textareas on same page. (Library books)
- Option for gang leaders to set minimum rank required for reading a book.
- Option to set different book icons, to make certain important books easily stand out.
- Multi-transfer option for gang bank, like in clans.
- Combat log notifications to the reciever.

I'll aim for it to be pushed sometime in the first half of January (No guarantees though)
┬┤though this may change depending on what comes out of the thread during the rest of this week

- Lynx
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Game News posted by Lynx
Saturday, December 14th 2019
For those that missed the announcement in SC the other day, or aren't using discord.

Because I've always hated the fact that every gang has their own clan for the sole purpose of storing credits...

Gang banks are coming.
It basically works the same way as clan banks.

Members can donate credits once a day (like gp) to the gang bank, and council can withdraw from the gang bank (r13 and r17+)
Donations and withdrawals are logged in a seperate log tab. I've also moved donations for gp to this tab, from the warfare log.

- Lynx
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Game News posted by Lynx
Wednesday, November 20th 2019
So just a quick update, before you all start bugging me about this.

The forums are down until further notice.
This is due to a bug related to the recent Werewolves game.

I've pushed a fix and asked Zorg to sync it live ASAP.

I'll let it be up to Will to decide how the game is going to proceed.

- Lynx
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Game News posted by Lynx
Friday, November 1st 2019
Got the time to make yet another forum update.

Legacy forums will recieve a "Werewolf game mode", once enabled by staff, any thread set up to be a WW game, will be stripped of any data that could link a poster to their legacy identity.

This is only intended to be used for official werewolf games, and/or on special occasions any other staff approven werewolf game.

In Werewolf game mode, the following rules apply:
- No flags visible.
- No signatures visible.
- No levels visible.
- No badges visible.
- No post counters visible.
- No PM buttons.
- No forum titles/avatar titles.
- No editing/deleting posts.
- Only players participating can post.

Staff will be able to give each participating player an alias that will appear instead of your regular legacy account name in posts and quotes.

As previously mentioned, if staff haven't given you an alias, thus not participating, can post in any werewolf thread.

If you have any questions, feel free to post in help forum, or send me a pm

- Lynx
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Check out our totally revamped, real-time wasteland and combat systems! - Aldo
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Hey, remember that Core Shield Variant? Whatever happened to it? - Will