ONLINE NOW: 71       LAST 24 HOURS: 172  
« First < 8 9 10     > Last »
F F F F
Game News posted by Lynx
Saturday, July 11th 2020
Hey all.

I found a short break in my holiday to do some coding, though this project turned out to be way more cumbersome than first anticipated.

alas, you're all getting 2 additional clan spaces.

Once this update is live, I want to put a big fat underscore under no more clan space additions will be happening ever, this is simply due to the sheer amount of files/lines involving clan related stuff.
To put it simply, beyond this point, the reward will just not be worth the effort required.

Because I don't know Zorg's schedule during the summer, I have no idea when he will be around to push it, so do not expect it anywhere before August (however, it is possible to be pushed earlier)

Due to the vast amount of lines/files that requires alterations, it will be up on dev for a few days, maybe a week, before going live, I'll be asking staff members to help me test it, though dev will remain open during this time, so avatars will be welcome to test for bugs as well.

Kind Regards
- Lynx
F F F F
Game News posted by Lynx
Thursday, April 30th 2020
Hey.

So, in the meantime while I've been trying to figure out how to properly compensate gangs for excess materials after the nerf of armoury resource costs.
rollin360 have been going behind my back refactored major parts of of the how the armoury handles donated materials.

Which means I will NOT be sending materials to players after the update (sorry for the inconvenience!) , the excess materials will now simply carry over to the next level/upgrade.
Gangs who haven't already messaged me, will still need to message me if they have excess materials after the nerf.

I will do my best to perform the migration as smooth as possible, but gang leaders should keep an eye out and notify me if materials goos "poof", or other inexpediencies occur.

- Lynx
F F F F
Game News posted by Lynx
Wednesday, April 22nd 2020
Hey again all.

It was brought to my attention that the silver requirement for upgrading the armoury was totally out of bounds with the rarity compared to gold. Based on this I will be nerfing the silver upgrade cost for armoury.

Below is a breakdown of what the upgrade costs will be:

- Bronze Ingot remains the same
- Silver Ingot reduced from 400 to 100
- Gold Ingot remains the same
- Silver Plate reduced from 200 to 60
- Gold plate remains the same

Gang loaders:
If any materials donated are currently exceeding the new costs, please have a council representative (r17+) send me a message with a list of which players within your gang, which should be given the overflowing materials and how many.
Please do so BEFORE this update goes through.

Any other questions or concerns relating to the costs of upgrading the armoury, please hit my inbox.

- Lynx
F F F F
Game News posted by Lynx
Friday, March 20th 2020
Hey folks.

Small update coming in the foreseeable future, this update includes the following changes:

- Smiley Pack 5, credits to faelust.
- Adjustments to gang armoury permissions
- - R11, R14, R15 and R16 Will only be able to send medical items from the armoury
- - R12, R13, R17 and R18 Will be able to send any items including gear from the armoury

If you feel the permissions for the gang armoury should be adjusted further, please don't hestiate posting your opinions in the thread in main forum now, before this update goes live.

- Lynx
Crafting Guide
 - Updated by Aaron

Miscellaneous
 - Updated by Aaron

Misc
 - Updated by Aaron

Armor
 - Updated by Aaron

Hey, remember that Core Shield Variant? Whatever happened to it? - Will
The Werewolves have won this game of Werewolves. Nice work to them. - Will
Night 4 in the Werewolves game has begun! - Will
Day 3 of the Werewolves game has begun! - Will
Day 2 of the Werewolves game has begun - Will