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So I've been searching through some gang logs and I have run into an issue, Warfare logs seem to be spammed by mutes and unmutes with no logical reason.
Please can Gang Leaders create a post for gang mutes and add reasons so if objected to Staff Reps have a bassline to work with.
Gang Chat Mute was added to give gang leadership more control over flooding members, and at my request to Zorg to add it - Use it lightly not as a toy. Anymore usage for no reason or because "you can" and you will find it removed.
Please can Gang Leaders create a post for gang mutes and add reasons so if objected to Staff Reps have a bassline to work with.
Gang Chat Mute was added to give gang leadership more control over flooding members, and at my request to Zorg to add it - Use it lightly not as a toy. Anymore usage for no reason or because "you can" and you will find it removed.
I'm back! Logged into piles of work and emails.. you guys have way too much time on your hands. Speaking of that who started the rumour I've been in Uganda for the past week?
Anyway I'll deal with all my tickets, mails and emails now so check your mailboxes - If I've forgotten you - please remail!
Also if any of you fancy helping me please regularly injure the following players:
- Guilt,
- Gentoo,
- Macey.
Thank-you.
Anyway I'll deal with all my tickets, mails and emails now so check your mailboxes - If I've forgotten you - please remail!
Also if any of you fancy helping me please regularly injure the following players:
- Guilt,
- Gentoo,
- Macey.
Thank-you.
Finally managed to recover the gang scores from the hard-drive I just nearly destroyed with encryption software. Results are posted below.
Warfare: April - June 2012
1: Outcasts - 1,945,840 points
2: Dark Flame - 1,127,750 points
3: Blade of Dawn - 1,074,330 points
4: Chapter - 757,290 points
No sign of the Gang HQs yet, weird. Oh well!
Warfare: April - June 2012
1: Outcasts - 1,945,840 points
2: Dark Flame - 1,127,750 points
3: Blade of Dawn - 1,074,330 points
4: Chapter - 757,290 points
No sign of the Gang HQs yet, weird. Oh well!
Travelling in to the void was dangerous and many were lost. You arrive on a new desolate wasteland, one that makes your old home seem far less desolate. The gang HQs have yet to arrive, who knows if they will arrive at all. But the battle must begin without them.
The gang HQ units have been removed for this section of warfare, they may be added later if this game mode proves uneventful. Squares must be captured outward from the neutral landing zone.
The gang HQ units have been removed for this section of warfare, they may be added later if this game mode proves uneventful. Squares must be captured outward from the neutral landing zone.
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