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Hey folks.
Small update coming in the foreseeable future, this update includes the following changes:
- Smiley Pack 5, credits to faelust.
- Adjustments to gang armoury permissions
- - R11, R14, R15 and R16 Will only be able to send medical items from the armoury
- - R12, R13, R17 and R18 Will be able to send any items including gear from the armoury
If you feel the permissions for the gang armoury should be adjusted further, please don't hestiate posting your opinions in the thread in main forum now, before this update goes live.
- Lynx
Small update coming in the foreseeable future, this update includes the following changes:
- Smiley Pack 5, credits to faelust.
- Adjustments to gang armoury permissions
- - R11, R14, R15 and R16 Will only be able to send medical items from the armoury
- - R12, R13, R17 and R18 Will be able to send any items including gear from the armoury
If you feel the permissions for the gang armoury should be adjusted further, please don't hestiate posting your opinions in the thread in main forum now, before this update goes live.
- Lynx
Got the time to make yet another forum update.
Legacy forums will recieve a "Werewolf game mode", once enabled by staff, any thread set up to be a WW game, will be stripped of any data that could link a poster to their legacy identity.
This is only intended to be used for official werewolf games, and/or on special occasions any other staff approven werewolf game.
In Werewolf game mode, the following rules apply:
- No flags visible.
- No signatures visible.
- No levels visible.
- No badges visible.
- No post counters visible.
- No PM buttons.
- No forum titles/avatar titles.
- No editing/deleting posts.
- Only players participating can post.
Staff will be able to give each participating player an alias that will appear instead of your regular legacy account name in posts and quotes.
As previously mentioned, if staff haven't given you an alias, thus not participating, can post in any werewolf thread.
If you have any questions, feel free to post in help forum, or send me a pm
- Lynx
Legacy forums will recieve a "Werewolf game mode", once enabled by staff, any thread set up to be a WW game, will be stripped of any data that could link a poster to their legacy identity.
This is only intended to be used for official werewolf games, and/or on special occasions any other staff approven werewolf game.
In Werewolf game mode, the following rules apply:
- No flags visible.
- No signatures visible.
- No levels visible.
- No badges visible.
- No post counters visible.
- No PM buttons.
- No forum titles/avatar titles.
- No editing/deleting posts.
- Only players participating can post.
Staff will be able to give each participating player an alias that will appear instead of your regular legacy account name in posts and quotes.
As previously mentioned, if staff haven't given you an alias, thus not participating, can post in any werewolf thread.
If you have any questions, feel free to post in help forum, or send me a pm
- Lynx
A quick heads up for those that aren't aware of it yet.
A new component will be added to the wasteland interface, which will allow you to use key combinations such as:
alt + 1, alt + 2, alt + 3 and alt + 4 for easier access to your favourite commands.
You'll be able to configure those under game settings.
Currently there's a limit to only 4 commands, but I'll be open to expanding this to more, if a genuine need arises, and if anyone can come up with a proper design for it.
The component will be move-able like the rest of wasteland, and will only appear if you have one or more commands configured.
As for the usual question "When does this go live?" I'll probably have asked Zorg to push it, before you're done reading the rest of this blog post.
The update also includes a few bugfixes, such as:
- A typo in the Pheonix Shell description
- Wasteland markers should now again appear on the in-wl map overlay.
- Lynx
A new component will be added to the wasteland interface, which will allow you to use key combinations such as:
alt + 1, alt + 2, alt + 3 and alt + 4 for easier access to your favourite commands.
You'll be able to configure those under game settings.
Currently there's a limit to only 4 commands, but I'll be open to expanding this to more, if a genuine need arises, and if anyone can come up with a proper design for it.
The component will be move-able like the rest of wasteland, and will only appear if you have one or more commands configured.
As for the usual question "When does this go live?" I'll probably have asked Zorg to push it, before you're done reading the rest of this blog post.
The update also includes a few bugfixes, such as:
- A typo in the Pheonix Shell description
- Wasteland markers should now again appear on the in-wl map overlay.
- Lynx
Hey.
Just a minor announcement for those that haven't seen it on discord yet.
The next update will include a few changes/improvements to the alert command.
When the update arrives you will be able to:
- Use /alert without specifying coordinates, will fallback to your current location
- Use one of the alert types in place of coordinates.
- - For example: '/alert regroup'. This will also use your current position
- Or just use the command as you're used to.
- Lynx
Just a minor announcement for those that haven't seen it on discord yet.
The next update will include a few changes/improvements to the alert command.
When the update arrives you will be able to:
- Use /alert without specifying coordinates, will fallback to your current location
- Use one of the alert types in place of coordinates.
- - For example: '/alert regroup'. This will also use your current position
- Or just use the command as you're used to.
- Lynx
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