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Game News posted by Zorg
Tuesday, September 20th 2016
Right, that's 4 volunteers I have working with me now. It's a bit strange but they already have changes ready to go live. Small fixes at first, breaking themselves in gently.

I've got a massive update to go live myself, that is the move from PHP 5.4 to PHP 7. This change should make the game run faster (PHP 7 is twice as fast) but will also likely break a lot of stuff. It'll also take a couple of hours of down time to put live so I'll probably schedule it for a few days time.

Complete list of changes from volunteer contributions will be incoming soon.

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Game News posted by Scott
Saturday, September 17th 2016
So in some development news (might wanna sit down for this one). Zorg has recruited two developers and myself in a bid to upgrade Legacy and get some updates thrown around. He has given us access to legacy coding and scripts and he will review all edits before pushing them live.

I will mainly hover around fixing issues the other two who will remain nameless by me will get use to the access they have for now but will be coding on projects that they feel comfortable with

I can't say much more but I'm sure Gustav will post more details soon!
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Game News posted by Scott
Wednesday, September 14th 2016
What Zorg forgot was the RESULTS FROM THE LAST ROUND!

APRIL -JUNE 2016
1: Blade of Dawn: 1,057,920
2: Dark Flame: 601,870
3: Outcasts: 586,860
4: Chapter: 311,690


Enjoy! - Apparently The chapter didn't even bother going into the wastelands!
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Game News posted by Zorg
Tuesday, September 13th 2016
"Oh no, it's that Zorg guy. He's probably here to make some promises about doing updates again. We hate that guy!"

Now that's out the way, I've come with promises about updates!

So this morning, I was uploading Legacy to Codebase. "Why?!" I hear you ask. Well, so other people can download it and work on it of course. "Who?!" you cry out. Well, I have one willing volunteer so far but he (or she) wishes to remain anonymous, and who can blame him (or her)... you guys can be jerks.

If anyone else wants in on this project feel free to give me a shout, you must know PHP and not be rubbish at it (like me, only I get to be rubbish). We're gonna be taking a look at Steven's wish list of a million poorly thought out ideas that he's rendered in beautiful yet vague details, along with some other stuff!

Now away I go, back to the abyss! #yearlyblog
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