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The roadmap update is coming. Totally didn't realise I had to draw 108 images to add 54 items to the game and update 9 items. Steven helped a lot by concepting some bigger images for me but I've spent most of the day drawing little images and hue shifting stuff for all the crystals.
Apologies for the repeated delays, the items should all be in the game tomorrow along with the update that will allow you to "Use" a crystal to combine it with another of the same color and quality. All the current crystals will become crystal shards some time in the early hours of the morning in preparation.
Apologies for the repeated delays, the items should all be in the game tomorrow along with the update that will allow you to "Use" a crystal to combine it with another of the same color and quality. All the current crystals will become crystal shards some time in the early hours of the morning in preparation.
We will be shunting everything in the roadmap from this point on back one week to allow a bit more time to work through some stuff. You'll not be getting crystal combining tomorrow and when it does come there will be also be some changes to it based on feedback.
Instead of 5 stages of Crystal, we're going to have 7 stages. Fragment, Shard, Small, Medium, Large, Giant and Perfect. Current crystals will all be converted in to shard stage crystals soon.
Meaning you'll need 64 fragments to make a perfect crystal, or 32 of the current crystals when they become shards. This is quite a lot of new art work but should add a bit more longevity to the system. You can combine them up 2 at a time so it shouldn't eat up too much of your inventory space.
This update should go live March 5th although some parts of it may show up before then. Sorry for the delay.
Instead of 5 stages of Crystal, we're going to have 7 stages. Fragment, Shard, Small, Medium, Large, Giant and Perfect. Current crystals will all be converted in to shard stage crystals soon.
Meaning you'll need 64 fragments to make a perfect crystal, or 32 of the current crystals when they become shards. This is quite a lot of new art work but should add a bit more longevity to the system. You can combine them up 2 at a time so it shouldn't eat up too much of your inventory space.
This update should go live March 5th although some parts of it may show up before then. Sorry for the delay.
The Dev server will be offline to players on the 9th March and the 10th March. We're going to be testing a few admin updates and also getting to grips with player updates.
New updates will be seen to the Mature Forum/Flame Forum soon.
New updates will be seen to the Mature Forum/Flame Forum soon.
Just a few changes to item experience. You'll no longer be granted any item experience from killing Wasteland Guards. Any and all warfare points earned will earn you experience for any Misc items you're carrying (not just those earned in combat).
I've also added a Top 10 Item experience list, link below:
http://www.legacy-game.net/highrecords3.php
The first to level 5 in each list will now also earn a top level crystal of their choice, in addition to previously mentioned rewards. Have fun!
I've also added a Top 10 Item experience list, link below:
http://www.legacy-game.net/highrecords3.php
The first to level 5 in each list will now also earn a top level crystal of their choice, in addition to previously mentioned rewards. Have fun!
HOF Top 10's
- Updated by Charlie
Christmas 2024
- Updated by Charlie
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie
- Updated by Charlie
Christmas 2024
- Updated by Charlie
Puncuation Posse
- Updated by Meepers
HOF Top 10's
- Updated by Charlie