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Game News posted by Zorg
Monday, December 31st 2018
The warfare switch will happen the morning of January 2nd this year, so only a day late. Have a happy new year!
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Game News posted by Aldo
Thursday, December 27th 2018
First medium patch for raids has been deployed. Update notes list the same but for the lazy:

1. Added side chat into raids.
2. Record personal best time achieved in a raid at millisecond granularity.
3. Restricts raid entry to full health only.
4. Item XP is now a reward that must be claimed at the end of a successful raid.
5. Potentially fixed bouncy movement glitching.
6. Quitting a raid without finishing it now gives a 5 minute cooldown.
7.Subsequent quits lead to 10 and 15 minute cooldowns (15 being the max).
It resets every hour.

Additionally, rollin got some stuff in too with this update:

1. Added a quick heal link to the raids page so you can heal without having to leave or reload the page and then start the raid.

2. Fixed the issue with recipes not rewarding crafting xp to level 9+. I believe rollin's removed the cap entirely so you'll keep earning xp from recipes beyond the cap.

3. Fixed the rare revives' small images' text colors.

4. Escape key now closes the popup window.
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Game News posted by rollin340
Tuesday, December 25th 2018
Okay, there is an existing bug where Rare/Epic/Godlike Blueprints are not rewarding XP to those with Crafting level 9.

If you have any and are at level 9, hold off until it is fixed.
If you have used any when at Level 9, drop me a PM.
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Game News posted by Aldo
Monday, December 24th 2018
Brief update after a day of raiding concerning bugs..etc. A few people reported the following bugs after raids went live, some of which have been fixed by now:

1. Occasional attack error leading to accidentally killing an npc twice and leading to double drops. This has been fixed - I closed the system last night and then put it back up once the fix was up (a few mins later since Zorg was around ). Those who received double drops mostly only got Large Power Cells, most of which have been returned to me. I'll be in touch with some of the others.

2. Trinkets not showing up correctly on profiles - this has been fixed. To learn more about them, check out the raids thread in main forum.

3. Item XP received for killing NPCs in raids - this has NOT been fixed yet. This was not really intentional since energy for killing npcs was removed right at the end.

Regarding the item xp, I appreciate the reports coming in. I haven't really seen anyone trying to abuse this save for a couple of people who I'm assuming were curious about it. Seems like most other people are just playing the raid normally - don't really appreciate people advertising their attempts with this bug though.

I have logs I can sift through to roughly identify who's trying to abuse the raid considering there are no cooldown penalties for ending the raid early right now before they complete their 30 minute tick. I'm not sure I need to close the system yet, most probably yes as no matter how many people play by the rules, there'll always be the silent exploiters I don't really see anyone else trying to abuse it but the fix for this will most likely get in Thursday so I'll make a call tonight on whether raids will go down until thursday.


As for stuff that's coming around thursday as well - minor improvements like bringing in SC, healing and starting a raid at the same time if you need a revive on the raids list page (Thanks rollin), and some other cleanups/fixes..etc.

~Aldo
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