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Oi. it's once again time for me to post one of these.
Sometime monday, I'll request Zorg to push my latest update live.
It'll include the following changes:
- Members of clan slots 5 and 6, will no longer appear as having left the clan in forums
- Badge icon when searching profiles will not disappear when username is in wrong casing.
- A new quest at Diego's, which rewards WFP for donating materials to gang armoury.
- A new mechanic to gang armouries, read more in the suggestion forum thread below.
Link to suggestions forum
We do realise that in it's current state gangs have no real incentive to rank the armoury past lvl. 9
Which is why we're currently asking for feedback on this, while we work towards balancing it out.
Please read this carefully, and post your constructive comments about this new mechanic there.
That's all for now.
Sometime monday, I'll request Zorg to push my latest update live.
It'll include the following changes:
- Members of clan slots 5 and 6, will no longer appear as having left the clan in forums
- Badge icon when searching profiles will not disappear when username is in wrong casing.
- A new quest at Diego's, which rewards WFP for donating materials to gang armoury.
- A new mechanic to gang armouries, read more in the suggestion forum thread below.
Link to suggestions forum
We do realise that in it's current state gangs have no real incentive to rank the armoury past lvl. 9
Which is why we're currently asking for feedback on this, while we work towards balancing it out.
Please read this carefully, and post your constructive comments about this new mechanic there.
That's all for now.
Small update coming.
It's mostly a "behind the scenes" update to Diego's Hideout, though it opens up for adding more variation to quests.
It's basicially a "multi-step" or and additional "progress" system, which makes it possible to add quests where players will have to do certain conditions in a certain order to complete.
Like so:
1. Craft a crowbar
2. Kill a residential guard with said crowbar
Oh and... that is not just an example, it's going to be an actual quest going to be added with the update, it will be called "A thirst for revenge." and will reward a Generic Blueprint.
As always if you guys feel like this quest needs balancing, please don't hestitate creating a thread in suggestions forum with alternatives or changes.
- Lynx
It's mostly a "behind the scenes" update to Diego's Hideout, though it opens up for adding more variation to quests.
It's basicially a "multi-step" or and additional "progress" system, which makes it possible to add quests where players will have to do certain conditions in a certain order to complete.
Like so:
1. Craft a crowbar
2. Kill a residential guard with said crowbar
Oh and... that is not just an example, it's going to be an actual quest going to be added with the update, it will be called "A thirst for revenge." and will reward a Generic Blueprint.
As always if you guys feel like this quest needs balancing, please don't hestitate creating a thread in suggestions forum with alternatives or changes.
- Lynx
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