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Game News posted by Zorg
Monday, February 27th 2012
For all the people wondering where the updates are, I'm still working on the combat system. At this point I wish I'd never started it, it's become such a massive project with so many other parts waiting on it. Ended up working on some side projects because I just couldn't stand to look at the code any more. I should have known better given that I had the same experience when making hunting, gangs, warfare, etc.

It's also really hard to concentrate on something you don't want to do when in an office full of people. These aren't excuses anyway, it should have been finished weeks ago.

For those blaming Hunted Cow for this, sorry but the blame lies with me. I'm their Senior Web Developer now and have freedom to work on pretty much whatever I want. If anything Hoofmaster has been pushing me to get this finished, it's just massive and incredibly complicated... I hate our combat system.
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Dev News posted by Zorg
Monday, February 6th 2012
The development server is now re-open to avatars. It will remain up for a couple of months. All player accounts previously on it have been removed so you'll need to signup again using your code from the Continuum. Any accounts you make there will be temporary for the purposes of testing.

Currently I wish to test the new sectors and changes I've made to most of the places inside the hive, hopefully that will not take long. The new combat stuff is still being developed and will be up for testing soon.
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Game News posted by Zorg
Wednesday, January 18th 2012
In the interest of keeping everyone appraised of the current situation, which I'm told I don't do enough. We have a new guy working at Hunted Cow Studios, who in the long run is going to take a lot of work from me and mean I can spend more time working on Legacy. Right now, I've had to set aside some time to bring him up to speed and sort out some side projects so he can finish work on them.

Work on Legacy will resume soon. Sorry about the delay.
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Game News posted by Zorg
Wednesday, January 11th 2012
Still working on the new combat system, I've pushed the first part of it live today just so it can be tested a bit at a time. The player search is now all within a single page via AJAX and built in to the Fight page. The rest of the combat system will be coming soon.

Be sure to clear your browsers cache if you have any issues with it.

Click here for more info
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