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Game News posted by Zorg
Friday, September 9th 2011
So while waiting for Steven to finish the final graphics for the warfare achievements, I decided to try and start work on one of the oldest and most requested features in the game. With the new changes to hospital the need for this has become even more apparent.

The feature in question is stackable items in player inventories. I've also taken the opportunity to rewrite the entire thing in CSS3 and jQuery to make it even nicer to look at and perfectly reliable in all modern browsers. Oh yeah, you also get more inventory slots now!

Inventory Shot

We have a working prototype for you guys to play around with (link below) and give your opinions on. The way the UI handles stacking is the most intuitive method we could come up with, doing away with any need to right click or hold buttons while clicking things.

Prototype: http://dev.legacy-game.net/sandbox/jquery.htm

Oh yeah, this does not mean you will be able to carry out 1,280 healing items in to the wasteland. The plan is to add a hot bar below the warfare chat box that you will be able to drag quick links to abilities in to and will have set slots for healing items in. The actual amount of healing items you'll be able to take out in one go has yet to be determined.
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Game News posted by Zorg
Wednesday, August 31st 2011
Today we have launched Steven's new hospital update. This update includes Focus Pills, Medical Crates and some new healing items. Some down time was required due to renaming 'First Aid Kits' to 'Small First Aid Kits'. You can see the changes in the Hospital at Sector 1 when it is open.

Medical Crates will give you 10 of the same randomly selected healing items for 80 credits, it is a gamble but it is also the only way you can get Morphine. Focus Pills will restore 100% of your focus for 300 warfare points, you can only use a focus pill once every 15 minutes. Attempting to use another will tell you how many seconds you must wait.
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Game News posted by Zorg
Friday, August 26th 2011
We have removed Cloud Flare from everything but our Wiki. The concept behind it was good but the execution at their end seemed quite poor, with their reverse proxy servers regularly giving out site unavailable messages when our website was available. It will take a few hours for the DNS update to propagate but once it does you will be directly connecting to Legacy again, which should stop any issues with errors.

We will continue to monitor services like Cloud Flare in case they are of use to us in the future, it did help loading times for people not in the United Kingdom... when it worked.
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Game News posted by Zorg
Monday, August 22nd 2011
It's been a fun run, this Legacy stuff. It's had ups and downs, I've changed my mind a million times about what to do. I've started making at least 3 side projects, never to finish them. Whatever happens, it's been a great few years and I can't take credit for much of it. The community has held together through it all, pretty much independent of me for a long time now. I hope you've made friends and memories here that will last a life time.

So, I'm done making false promises and plans only to disappoint people. Now it's time to allow some new people to do that on my behalf. Today, for the first time in Legacy history, I welcome both Aldo and Macey to the development team. They will be sharing in my powers to create, fix, update and no doubt break Legacy and with their help maybe we can get off to a truly fresh start.

We have plans for change and they are awesome, but we won't be telling you about them until we have something to show you.
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