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Gang scores for the past 3 month period are displayed below, was quite close in the middle. One gang was clearly dominant and this is the first time they've finished first!
Warfare: April - June 2010
1: Outcasts - 1,670,100 points
2: Dark Flame - 889,290 points
3: Blade of Dawn - 824,900 points
4: Chapter - 644,830 points
Congratulations to all involved, good luck with the next 3 months!
Warfare: April - June 2010
1: Outcasts - 1,670,100 points
2: Dark Flame - 889,290 points
3: Blade of Dawn - 824,900 points
4: Chapter - 644,830 points
Congratulations to all involved, good luck with the next 3 months!
This round is the first round where the new scoring system will really be used. If you have your gang HQ in the red zone of ANY objective deployed or un-deployed, you stop gaining points from all objectives and the squares they occupy.
You get +10 points for each square you control and +190 points for each objective every hour. If you have your HQ in any red zone of any objective, all the objectives you control + the squares they occupy will count for 0 points each hour until you move it.
You get +10 points for each square you control and +190 points for each objective every hour. If you have your HQ in any red zone of any objective, all the objectives you control + the squares they occupy will count for 0 points each hour until you move it.
We're fixing some stuff on Dev, during this process lots of stuff is going to stop working. It is essential we identify which scripts are now not functioning before these changes are synced across to main. So could all Dev users report any scripts they find to be broken in my thread in the main forum.
Also the more scripts you can test the better, so try to test the obscure and lesser used stuff if you can.
Also the more scripts you can test the better, so try to test the obscure and lesser used stuff if you can.
The level cap poll is showing some interesting divides, most interestingly that opinion on whether it should be removed or not seems to be equally split amongst avatars alone. It isn't just non-avatars voting against avatars.
My personal favorite proposed idea so far is that we allow Avatars to continue to level past 80, but at a much slower rate. There would be no cap but the process would become slower with each additional level. The trick to making this idea work seems to be finding a solution that makes Avatars feel that they can continue to level if they wish, but have no pressure to do so.
No real decision on what is going to happen as yet, it is still being heavily discussed in the Elders forum. Every solution has pro's and con's.
My personal favorite proposed idea so far is that we allow Avatars to continue to level past 80, but at a much slower rate. There would be no cap but the process would become slower with each additional level. The trick to making this idea work seems to be finding a solution that makes Avatars feel that they can continue to level if they wish, but have no pressure to do so.
No real decision on what is going to happen as yet, it is still being heavily discussed in the Elders forum. Every solution has pro's and con's.
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