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Added the 821 line update today, includes the final merge of clan forums in to the main forum system and various PHP changes. Nothing will be broken yet, but it is highly likely some things missed during Dev testing will break today as I switch off an old part of PHP.
The clan forum merge has been on my to-do list for like 2 years, just never got around to doing it as it was always pushed down for more noticeable changes. It added a lot to the clan forum functionality. Unread threads will be highlighted and view counts will be recorded just like the main forums, plus forum search is now available. It isn't perfect yet though, need to incorporate clan rank in to the side display next to posts and add the ability for clan leaders to change or disable the archiving of old threads.
This merging of systems will continue throughout the rebuild. For example, player search will be merged in to the attack player page in the next update... and made much easier to use!
The clan forum merge has been on my to-do list for like 2 years, just never got around to doing it as it was always pushed down for more noticeable changes. It added a lot to the clan forum functionality. Unread threads will be highlighted and view counts will be recorded just like the main forums, plus forum search is now available. It isn't perfect yet though, need to incorporate clan rank in to the side display next to posts and add the ability for clan leaders to change or disable the archiving of old threads.
This merging of systems will continue throughout the rebuild. For example, player search will be merged in to the attack player page in the next update... and made much easier to use!
Crazy staff drama has been delaying my work, updates are still coming. A huge amount of updates that will go totally unnoticed will be implemented in the next day or two. These are just to bring us in line with the requirements of the latest build of PHP.
The new attack system is making great progress, that should be up for testing on Dev soon. Everyone say hi to all the new staff we now have, and say farewell to those who have left us!
The new attack system is making great progress, that should be up for testing on Dev soon. Everyone say hi to all the new staff we now have, and say farewell to those who have left us!
Gang scores for the past 3 month period are displayed below, was quite close in the middle. One gang was clearly dominant and this is the first time they've finished first!
Warfare: April - June 2010
1: Outcasts - 1,670,100 points
2: Dark Flame - 889,290 points
3: Blade of Dawn - 824,900 points
4: Chapter - 644,830 points
Congratulations to all involved, good luck with the next 3 months!
Warfare: April - June 2010
1: Outcasts - 1,670,100 points
2: Dark Flame - 889,290 points
3: Blade of Dawn - 824,900 points
4: Chapter - 644,830 points
Congratulations to all involved, good luck with the next 3 months!
This round is the first round where the new scoring system will really be used. If you have your gang HQ in the red zone of ANY objective deployed or un-deployed, you stop gaining points from all objectives and the squares they occupy.
You get +10 points for each square you control and +190 points for each objective every hour. If you have your HQ in any red zone of any objective, all the objectives you control + the squares they occupy will count for 0 points each hour until you move it.
You get +10 points for each square you control and +190 points for each objective every hour. If you have your HQ in any red zone of any objective, all the objectives you control + the squares they occupy will count for 0 points each hour until you move it.
- Updated by Charlie
- Updated by Charlie
- Updated by Charlie
- Updated by Charlie
