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Game News posted by Zorg
Wednesday, October 5th 2011
The merge in to Hunted Cow Studios has now begun, we will be adding new payment options for Platinum tomorrow. For now we have removed OneBip and dropped the prices of platinum via PayPal.

Tomorrow we will start to accept payments via Ultimate Pay and credit / debit cards outside of PayPal, along with some other options. Also our privacy policy and terms of service have been revised to meet those of our new owners!

Support and staff changes will be decided and announced soon.
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Game News posted by Zorg
Tuesday, September 27th 2011
So, this super secret stuff I've been involved in. Despite my best efforts Legacy has not been earning me enough money, as such I started seeking alternative employment. Through contact with Dan (zerash) I found some, at Hunted Cow Studios in Scotland as a full time web-developer. I start work there in 1 weeks time.

Hunted Cow Studios are responsible for the massively popular Fallen Sword, the upcoming 3D MMO Eldevin and some other projects. They will be purchasing Legacy Online from me and continue to run it with my involvement. Together we will be bringing you new systems and eventually a dramatic increase in the amount of new players we get.

This company has the resources to send hundreds of thousands of new players to our door and with 30 full time highly skilled employees, development should be increased. Obviously they do have other projects to work on right now, but the future is looking much brighter with their involvement.

This will mean that there will be significant changes to our staff and support systems and I will be posting about that as soon as decisions have been made. Staff have already been informed of upcoming changes that will likely see them returning to regular players with their old stats and some free gifts in thanks for their time spent.

The future of lesser voluntary positions is, as yet, uncertain. I understand this will upset some players, but I have to do what is best for Legacy at this point.
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Game News posted by Zorg
Wednesday, September 21st 2011
Warfare is scheduled to change maps at the end of this month. However, it is possible it may happen sooner than September 30th. Just wanted to give you guys a heads up as early as possible. We'll be going back to the very first map, however I may switch some objectives around depending how much time I have to work on it.

We also have some special plans for Halloween this year, more on that later!
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Game News posted by Zorg
Friday, September 9th 2011
So while waiting for Steven to finish the final graphics for the warfare achievements, I decided to try and start work on one of the oldest and most requested features in the game. With the new changes to hospital the need for this has become even more apparent.

The feature in question is stackable items in player inventories. I've also taken the opportunity to rewrite the entire thing in CSS3 and jQuery to make it even nicer to look at and perfectly reliable in all modern browsers. Oh yeah, you also get more inventory slots now!

Inventory Shot

We have a working prototype for you guys to play around with (link below) and give your opinions on. The way the UI handles stacking is the most intuitive method we could come up with, doing away with any need to right click or hold buttons while clicking things.

Prototype: http://dev.legacy-game.net/sandbox/jquery.htm

Oh yeah, this does not mean you will be able to carry out 1,280 healing items in to the wasteland. The plan is to add a hot bar below the warfare chat box that you will be able to drag quick links to abilities in to and will have set slots for healing items in. The actual amount of healing items you'll be able to take out in one go has yet to be determined.
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