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Slightly late warfare this morning as I overslept, but it's all up now. Today I'm going to be reworking the code behind Side Chat. It's older than dirt and still uses Javascript AJAX methods instead of jQuery, I'm hoping that updating it all will also fix the issue where a tab running Legacy in Google Chrome slowly uses up all available CPU on a system. It should also open the way to allowing players to adjust the font size / scroll back through chat history / etc.
Good luck in Warfare, results will be posted later!
Good luck in Warfare, results will be posted later!
In the interest of keeping everyone in the loop, the jQuery for the new Inventory is done I just need ot get it working correctly. I've removed the little gold box that appeared below stats every Monday to tell you new offers were available, it was annoying me. There is also a new option on the Dev Server called 'randomize my level' that makes you between 1 and 1000.
I plan on making the current attack system not take page loads, so when you do an attack it'll process it in the background and just show the result. This will work nicely for warfare meaning you don't have to leave the page and come back to fight stuff.
Before that though, I'm going to see if I can make the warfare map (when you're walking around) a little HTML5 canvas that can be dragged around to see more than 2 squares in each direction and allow you to move with the arrow keys. That would be a good start to making that whole page a lot nicer to use.
I plan on making the current attack system not take page loads, so when you do an attack it'll process it in the background and just show the result. This will work nicely for warfare meaning you don't have to leave the page and come back to fight stuff.
Before that though, I'm going to see if I can make the warfare map (when you're walking around) a little HTML5 canvas that can be dragged around to see more than 2 squares in each direction and allow you to move with the arrow keys. That would be a good start to making that whole page a lot nicer to use.
Right, I'm doing some updates you can stop yelling at me now. I'm starting by updating the jQuery and fixing some of the old Javascript in Inventory that breaks it entirely for some people. If you don't like what I'm updating then tough, I'm updating some stuff and that's a start!
Then I'll probably take a look at the Warfare UI being so old and if I can make improvements. There is literally no reason you can't do stuff with key binds / see more of the map other than I didn't do that when I made it.
I know it's not the new Avatar level 100 arena of laser tanks that you guys want but it has needed doing for like... 8 years? If you guys yell at me any more I'm going to go do some major content updates to Cow Play instead... I might even code Draughts for it.
Then I'll probably take a look at the Warfare UI being so old and if I can make improvements. There is literally no reason you can't do stuff with key binds / see more of the map other than I didn't do that when I made it.
I know it's not the new Avatar level 100 arena of laser tanks that you guys want but it has needed doing for like... 8 years? If you guys yell at me any more I'm going to go do some major content updates to Cow Play instead... I might even code Draughts for it.
The end of the first ever Gang Warfare Championships are over. The first round was clearly stated that we would not change warfare, meaning everything would remain the same. Gangs fought valiantly, we can now reveal the points that will be counted are the gang points, the same gang points that we use to score the overall winner at the end of each round.
The results are:
First Place: Blade of Dawn with 196,060 Points,
Second Place: Outcasts with 96,540 Points,
Third Place The Chapter with 62,680 Points,
Fourth Place: Dark Flame with 32,430 Points.
Congratulations to Blade of Dawn on your victory, you will be rewarded next week for your efforts, Dark Flame you carry the shame of coming last until the next round. I must mention that I end it with shame because of TC's attempt at winning with Warfare Points, if they had read the round descriptions, it stated normal warfare.
All results and more information will be edited into the wiki within the next week, everything would be done this weekend but its Pride in Manchester so - it's gunna have to wait!
The results are:
First Place: Blade of Dawn with 196,060 Points,
Second Place: Outcasts with 96,540 Points,
Third Place The Chapter with 62,680 Points,
Fourth Place: Dark Flame with 32,430 Points.
Congratulations to Blade of Dawn on your victory, you will be rewarded next week for your efforts, Dark Flame you carry the shame of coming last until the next round. I must mention that I end it with shame because of TC's attempt at winning with Warfare Points, if they had read the round descriptions, it stated normal warfare.
All results and more information will be edited into the wiki within the next week, everything would be done this weekend but its Pride in Manchester so - it's gunna have to wait!
- Updated by Charlie
- Updated by Charlie
- Updated by Charlie
- Updated by Charlie
