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Hello!
Sorry for the late announcement. It looks like Map #2 has won. Feel free to go to the Wasteland & Raids forum and check out the map layout, as we'll be using the edited version that GAGANB posted.
Start positions for that map will be set from the top left, going clockwise.
BoD will start on 6,5
OC will start on 11,6
TC will start on 10,11
DF will start on 5,10
I've put out a request for a volunteer dev to coordinate with me on a time to change the HQs to mobile and to define freezing squares. Once a time has been worked out there will be a System announcement in side chat and gang chat, and I'll send a PM to each gang's leadership.
Sorry for the late announcement. It looks like Map #2 has won. Feel free to go to the Wasteland & Raids forum and check out the map layout, as we'll be using the edited version that GAGANB posted.
Start positions for that map will be set from the top left, going clockwise.
BoD will start on 6,5
OC will start on 11,6
TC will start on 10,11
DF will start on 5,10
I've put out a request for a volunteer dev to coordinate with me on a time to change the HQs to mobile and to define freezing squares. Once a time has been worked out there will be a System announcement in side chat and gang chat, and I'll send a PM to each gang's leadership.
Hello!
Sorry for the late announcement. It looks like Map #2 has won. Feel free to go to the Wasteland & Raids forum and check out the map layout, as we'll be using the edited version that GAGANB posted.
Start positions for that map will be set from the top left, going clockwise.
BoD will start on 6,5
OC will start on 11,6
TC will start on 10,11
DF will start on 5,10
I've put out a request for a volunteer dev to coordinate with me on a time to change the HQs to mobile and to define freezing squares. Once a time has been worked out there will be a System announcement in side chat and gang chat, and I'll send a PM to each gang's leadership.
Sorry for the late announcement. It looks like Map #2 has won. Feel free to go to the Wasteland & Raids forum and check out the map layout, as we'll be using the edited version that GAGANB posted.
Start positions for that map will be set from the top left, going clockwise.
BoD will start on 6,5
OC will start on 11,6
TC will start on 10,11
DF will start on 5,10
I've put out a request for a volunteer dev to coordinate with me on a time to change the HQs to mobile and to define freezing squares. Once a time has been worked out there will be a System announcement in side chat and gang chat, and I'll send a PM to each gang's leadership.
Sign-ups for Valentine's WW are now live, please see the thread in the Games Room. This is an official Legacy WW game and features banners, character designs, staff favors, and credits as prizes. This game features an entry-fee of 2,500 credits (that will be returned to all players who are not modkilled), to be sent to Joseph upon posting in the sign-up thread, and also features pre-day phases before roles or anonymous identities are assigned. Modkills can occur in pre-day phases if people fail to post, and this will forfeit your entry-fee, so please remember the first pre-day phase occurs on February 4th and be sure to post.
Make sure you check out the wiki for an updated Werewolves page here: https://wiki.legacy-game.net/index.php/Werewolves . You'll find updates made to old roles and some new roles added as well.
Make sure you check out the wiki for an updated Werewolves page here: https://wiki.legacy-game.net/index.php/Werewolves . You'll find updates made to old roles and some new roles added as well.
Happy New Year everyone!
The new WL round is live and things are different this time 'round. But First, here are the results from the previous round.
1. Chapter: 1,469,105 points
2. Dark Flame: 978,280 points
3. Outcasts: 973,430 points
4. Blade of Dawn: 360,530 points
Congratulations TC on your WL win!
Now onto this round. I'm sure everyone's able to see that the map has started differently. This round will be more of a slugfest with different strategies.
All starting buildings have buffed HP to help ensure all gangs have a footing in. Leadership please go into your gang citadels and make sure your buildings are set to online.
Points will not matter this round. Instead, winner for the round will be selected by who has the most metal at the end of the round. This means, there is ONE objective, the Radiation Cannon, but the points it generates will not help your gang. Instead the timer will be reduced to 8 hours from 12, which will still make it a great tool to help you against the other gangs.
I want to thank Architect for being available for the db changes for the switch. And I want to thank everyone playing this round. This format was created using the tools we have at hand without the need to add/break any additional systems. Special thanks to Meepers and his creativity and testing
The new WL round is live and things are different this time 'round. But First, here are the results from the previous round.
1. Chapter: 1,469,105 points
2. Dark Flame: 978,280 points
3. Outcasts: 973,430 points
4. Blade of Dawn: 360,530 points
Congratulations TC on your WL win!
Now onto this round. I'm sure everyone's able to see that the map has started differently. This round will be more of a slugfest with different strategies.
All starting buildings have buffed HP to help ensure all gangs have a footing in. Leadership please go into your gang citadels and make sure your buildings are set to online.
Points will not matter this round. Instead, winner for the round will be selected by who has the most metal at the end of the round. This means, there is ONE objective, the Radiation Cannon, but the points it generates will not help your gang. Instead the timer will be reduced to 8 hours from 12, which will still make it a great tool to help you against the other gangs.
I want to thank Architect for being available for the db changes for the switch. And I want to thank everyone playing this round. This format was created using the tools we have at hand without the need to add/break any additional systems. Special thanks to Meepers and his creativity and testing
Christmas 2024
- Updated by Charlie
HOF Top 10's
- Updated by Charlie
Christmas 2024
- Updated by Charlie
Player Of The Month
- Updated by Charlie
- Updated by Charlie
HOF Top 10's
- Updated by Charlie
Christmas 2024
- Updated by Charlie
Player Of The Month
- Updated by Charlie