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Game News posted by Zorg
Thursday, March 6th 2014
That is the crystal update all finished, you can combine crystals using the 'use' option in your inventory. All the old crystals should now be Crystal Shards in your inventories and market. Let me know if you encounter any bugs, everything has been fully tested though.

I'm not currently providing a way to break crystals down in to 2 smaller versions. I may add this in the future though as it may be useful for people wanting to use the crystal exchange.
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Game News posted by Zorg
Wednesday, March 5th 2014
The roadmap update is coming. Totally didn't realise I had to draw 108 images to add 54 items to the game and update 9 items. Steven helped a lot by concepting some bigger images for me but I've spent most of the day drawing little images and hue shifting stuff for all the crystals.

Apologies for the repeated delays, the items should all be in the game tomorrow along with the update that will allow you to "Use" a crystal to combine it with another of the same color and quality. All the current crystals will become crystal shards some time in the early hours of the morning in preparation.
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Game News posted by Zorg
Tuesday, February 25th 2014
We will be shunting everything in the roadmap from this point on back one week to allow a bit more time to work through some stuff. You'll not be getting crystal combining tomorrow and when it does come there will be also be some changes to it based on feedback.

Instead of 5 stages of Crystal, we're going to have 7 stages. Fragment, Shard, Small, Medium, Large, Giant and Perfect. Current crystals will all be converted in to shard stage crystals soon.

Meaning you'll need 64 fragments to make a perfect crystal, or 32 of the current crystals when they become shards. This is quite a lot of new art work but should add a bit more longevity to the system. You can combine them up 2 at a time so it shouldn't eat up too much of your inventory space.

This update should go live March 5th although some parts of it may show up before then. Sorry for the delay.
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Game News posted by Zorg
Sunday, February 23rd 2014
Just a few changes to item experience. You'll no longer be granted any item experience from killing Wasteland Guards. Any and all warfare points earned will earn you experience for any Misc items you're carrying (not just those earned in combat).

I've also added a Top 10 Item experience list, link below:
http://www.legacy-game.net/highrecords3.php

The first to level 5 in each list will now also earn a top level crystal of their choice, in addition to previously mentioned rewards. Have fun!
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