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Game News posted by DMaster
Friday, June 10th 2011
Some Legacy Event News!

Incase some of you haven't noticed, a new Flag Competition is up and running in the Main Forum! For those that don't know what that is Click Here!. It is only running for 2 weeks so get your entries in quick! This will be judged by myself, Scott and Zorg.

The next "big" event to be running will be the Spectral Event! I have already planned it and discussed it with Scott & Zorg; all that remains is a set date. I won't give away much information about this, but expect to see all 3 spectral items returning! I'll be sorting out the date for this as soon the Platinum Shop is sorted as that is our main priority at the moment.

Lastly congratulations to uglymug for guessing the correct answer in the riddle in my previous blog. The answer was indeed 'an arrow'. Time for my next riddle.. (Winner will receive a +2 favor)

Name 3 things that have eyes yet cannot see. - Need all 3 answers together as you can only post once.
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Game News posted by Zorg
Friday, June 10th 2011
Been a lengthy process assigning all the current outfits to artists, we've basically gone back through all the outfits and worked out who made what ready for the platinum store. I've also had all the graphics artists go through the outfits and assign the biggest variety of hue / brightness / saturation combinations possible. You'll notice even gang outfits now have a variety of tones available, which should make group photos a little more interesting to look at.

Current stats are...
bcfcespley has made 70 outfits.
faelust has made 41 outfits.
DMaster has made 83 outfits.
dk16 has made 466 outfits.
Zorg has made 245 outfits.

Mine may not be accurate, but yeah turns out Dk16 has done A LOT of work for this game. The outfits are nearly ready to go on sale on the platinum store, just a little more coding needed.
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Game News posted by Zorg
Wednesday, June 8th 2011
Spent most of today coding this, so figured I should post some screen shots as most of you will never get to see it. Players designated as Artists with graphics control can now create their own custom list of available hue, saturation and brightness settings for their items. This all now runs through ImageMagick allowing a much wider range of possibilities than the old system.

Why not just give these controls straight to players? Sadly, it allows too much control and you can truly create some horrible looking stuff with it... which annoys designers who put a lot of effort in to making them look good.

screenshot

The above is just an example, we will not be allowing different colors for gang clothing like that. I'm going to have all the graphics designers start working through outfits and selecting a variety of options for each tonight.
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Game News posted by Zorg
Wednesday, June 8th 2011
Character design is back online, if you have any trouble with outfit items unlocking from achievements or gift boxes let me know. The unlock process has been completely remade within the database ready for new platinum store unlockable outfits. The store isn't selling anything yet as I still need to finish scripting that.

Hue changing of items will not show up yet as we need to go through all the items and select which hues to use. We will no longer be allowing a complete spectrum of hues on all items, it will be down to the artist who designed it to hand pick which will be available.
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