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Warfare switch will be tonight at midnight. The new map will be the "Catacombs" map designed by GAGANB in the Main Forum. Why does the tile-set look rubbish? This is our new virtual reality tile set and while it doesn't look as good as the other maps I can throw out new map designs for it in under a few minutes. So we can try all sorts of layouts with it quickly until we settle on some that we like, I can also make quick adjustments to the layout if something doesn't work without having to draw new artwork.
The new objective is called the Grounding Station. Every hour the central tile gets 100% controlled by whichever gang got the lowest score in the final minute of the hour, although it can be contested normally it will keep resetting to the weakest gangs control on the hourly ticks.
Whoever controls the Grounding Station can pick up to 2 conduits that will lock every hour, an additional 4 will lock at random. The conduits are the 1 x 2 tile gaps that join the different sections of the map. A lot of these mechanics are new and experimental, I guess we'll just see how they go. Feedback is important, if everyone hates it we wont use this design again.
The starting positions shown above will also be used when the map goes live, although it's symmetrical so I guess it doesn't make much difference.
EDIT: An additional note, red zone restrictions will not prevent access to the grounding station. So there is no need to move the Gang HQs away.
The new objective is called the Grounding Station. Every hour the central tile gets 100% controlled by whichever gang got the lowest score in the final minute of the hour, although it can be contested normally it will keep resetting to the weakest gangs control on the hourly ticks.
Whoever controls the Grounding Station can pick up to 2 conduits that will lock every hour, an additional 4 will lock at random. The conduits are the 1 x 2 tile gaps that join the different sections of the map. A lot of these mechanics are new and experimental, I guess we'll just see how they go. Feedback is important, if everyone hates it we wont use this design again.
The starting positions shown above will also be used when the map goes live, although it's symmetrical so I guess it doesn't make much difference.
EDIT: An additional note, red zone restrictions will not prevent access to the grounding station. So there is no need to move the Gang HQs away.
Warfare switch will be delayed slightly, we're going to be trialing a new map design. More news will follow as we begin to get it ready.
In the interest of transparency, Scott has been removed from his position as Lead Voluntary Helper and will be removed from the game entirely (as per his request) in the following days.
Without going in to too much detail, items and credits were gifted to some players to the detriment of the game's economy in actions deemed not befitting of his trusted position. As such, he will be leaving the community and these items / credits will be tracked down and recalled.
While this is a poor end to his 8 years of service to the game, it will not be forgotten. Congratulations to Will in his promotion to Lead Voluntary Helper.
Furthermore, Scott asked me to extend his thanks to the community and tell you all that it was a pleasure to work for. We wish everyone the best as we part ways.
Without going in to too much detail, items and credits were gifted to some players to the detriment of the game's economy in actions deemed not befitting of his trusted position. As such, he will be leaving the community and these items / credits will be tracked down and recalled.
While this is a poor end to his 8 years of service to the game, it will not be forgotten. Congratulations to Will in his promotion to Lead Voluntary Helper.
Furthermore, Scott asked me to extend his thanks to the community and tell you all that it was a pleasure to work for. We wish everyone the best as we part ways.
The development server will not be accessible to regular players for a short period of... development. That is all.
Halloween 2023
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