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Game News posted by Zorg
Wednesday, January 4th 2017
Warfare switch will be tonight at midnight. The new map will be the "Catacombs" map designed by GAGANB in the Main Forum. Why does the tile-set look rubbish? This is our new virtual reality tile set and while it doesn't look as good as the other maps I can throw out new map designs for it in under a few minutes. So we can try all sorts of layouts with it quickly until we settle on some that we like, I can also make quick adjustments to the layout if something doesn't work without having to draw new artwork.

The new objective is called the Grounding Station. Every hour the central tile gets 100% controlled by whichever gang got the lowest score in the final minute of the hour, although it can be contested normally it will keep resetting to the weakest gangs control on the hourly ticks.

Whoever controls the Grounding Station can pick up to 2 conduits that will lock every hour, an additional 4 will lock at random. The conduits are the 1 x 2 tile gaps that join the different sections of the map. A lot of these mechanics are new and experimental, I guess we'll just see how they go. Feedback is important, if everyone hates it we wont use this design again.

Catacombs

The starting positions shown above will also be used when the map goes live, although it's symmetrical so I guess it doesn't make much difference.

EDIT: An additional note, red zone restrictions will not prevent access to the grounding station. So there is no need to move the Gang HQs away.
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Game News posted by Zorg
Monday, January 2nd 2017
Warfare switch will be delayed slightly, we're going to be trialing a new map design. More news will follow as we begin to get it ready.
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Game News posted by Zorg
Monday, October 3rd 2016
Ok, lets get this out of the way straight away.

Warfare: July - September 2016
1: Outcasts: 1,596,280
2: Dark Flame: 1,383,090
3: Blade of Dawn: 957,110
4: Chapter: 639,980

In other news, I've ditched the trophies on the gang list page for now as I always forget to update them. Could do with making the system for posting scores / changing trophies automated really.

Finally, I'm going to build some new test warfare maps. I'm out of ideas for layouts so suggestions would be nice. It's probably going to be dubbed "VR Training" or something, and I'm going to build it out of repeating tiles so I can switch the layout around to test different things without needing to draw all the art each time.
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Game News posted by Scott
Wednesday, September 14th 2016
What Zorg forgot was the RESULTS FROM THE LAST ROUND!

APRIL -JUNE 2016
1: Blade of Dawn: 1,057,920
2: Dark Flame: 601,870
3: Outcasts: 586,860
4: Chapter: 311,690


Enjoy! - Apparently The chapter didn't even bother going into the wastelands!
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