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Game News posted by Meepers
Friday, January 13th 2023
The Voluntary Devs and Voluntary Helpers have made the difficult decision to temporarily freeze the Warfare system in order to address excessive lag we've been observing the past 12 hours. The lag has been identified as an issue that is beyond the control of the Voluntary helpers and Voluntary Devs, and we have informed Zorg to look into the matter.

We understand that the Warfare system is a popular and important feature for many players, and we apologize for any inconvenience this may cause. However, we believe that taking the time to properly address the lag issue will ultimately lead to a better overall experience for all players. During this time no side shall gain any metal therefore no one gains or loses points during the downtime. The map will essentially be frozen.

We are hopeful that Zorg will be able to quickly isolate the cause of the lag and push out a fix. In the meantime, we ask for your patience and understanding as we work to improve the system. We will continue to keep everyone updated on the progress of the fix and will work as quickly as possible to bring the Warfare system back online.

Thank you for your support and understanding.
"Buying Manganese Ore 30c Each!"
"good call volunteer dev team. hopefully this gets resolved soon."
"if only we made the combat turn based, so that lag would be completely irrelevant. #veryunforch"
"I wonder how the lag started randomly after X amount of time.. Was there an update or server update/issue that is causing it? I wouldn't know anything bout that but it's just strange how it started."
"It does not help with a map being excessively overloaded with buildings which added to the problem. A stupid map in the first place...big round of applause to those who chose it."
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