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Game News posted by Aldo
Wednesday, October 28th 2020
Wasteland now supports real-time combat.

Yeah. R e a l t i m e c o m b a t.



(Brief note: Combat is logging your guard kills. That was an oversight when I added general wl npc combat logging so I'll remove that soon.)

This update also adds a pretty insane and comprehensive WL editor I made:



It'll help devs make changes faster to the WL, try out new/crazy maps, and basically lets me be more dynamic with my occasional wl events.

This editor alone took an insane amount of work and in the process of it, I changed some pretty fundamental things about the wasteland system as part of my continuing sweeping changes (I'm up at ~50+ files changed, ~5-6k lines of code so far, with this update alone being ~2.9k) of one of our oldest, most massive, and most fundamental core systems.

What changes did I make in particular that affect you? (Clues in the editor pic)

Find out on Saturday, the 31st. I'll be resetting WL around the 30th midnight and putting us into WTF mode Saturday. We'll go into the new WL Map designed by UnicornBob soon after.


~Aldo
CroFighter
"Aldo you're a LEGEND PS: Any1 else wondering what that E.Card in Zorgs inventory is?! "
GAGANB
"Very exciting stuff! Great work Aldo!"
NameGame
"5th gang and combat stance plz. Nice update"
PapaLegba
"very nice and much needed but you cant rest yet theres still work to do. "
Ryu
"Great work Aldo! "
Penny
"Genius, pure-D unadulterated genius "
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