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So yeah be sure to check the version history for a full list of changes. One I forgot to mention is that all the stats displayed to your left (if you haven't moved them yet) are now displayed in real time. Eg. Your credits will go up without refreshing.
So what is this update all about?
About 6 months ago I burnt out on this project, it has been going now for longer than I can remember and it isn't boredom of scripting or making stuff. Simply boredom with Legacy itself.
This game now has nearly 600 scripts, hundreds of lines of code in each. I've been using PHP for 9 years and the way I code now is elegant, easy to understand and fun to work with. The progression to this point has been slow and is evident through out the code that makes up Legacy.
It becomes hard work and tedius to fix bugs in old scripts that are poorly written. So I wanted to make a new game, because I know writing a new game from scratch I could do it better and do it right.
However, I don't have the time to run 2 games and I don't have the willpower to write a big game like Vortex was planned to be from scratch. So that project is now scrapped, instead I've decided to start bringing Legacy in to the future.
The first part of this plan was to re-write the template engine, one of the oldest parts of the game. I know some people don't like this and I understand. Constructive complaints are welcome and I will change the new template to cover as many as I can, but at this point it is either I do this... or I'm finished with Legacy for good. As I can't work with old badly designed stuff anymore.
So what is next?
No doubt the next few days will be spent fixing countless bugs in this new system. However after that the outer website is next on my hit list along with more core scripts that need re-writing.
Also the multi-attack error messages are still present in the hunting / guard fighting system. They will be removed in the coming days.
So what is this update all about?
About 6 months ago I burnt out on this project, it has been going now for longer than I can remember and it isn't boredom of scripting or making stuff. Simply boredom with Legacy itself.
This game now has nearly 600 scripts, hundreds of lines of code in each. I've been using PHP for 9 years and the way I code now is elegant, easy to understand and fun to work with. The progression to this point has been slow and is evident through out the code that makes up Legacy.
It becomes hard work and tedius to fix bugs in old scripts that are poorly written. So I wanted to make a new game, because I know writing a new game from scratch I could do it better and do it right.
However, I don't have the time to run 2 games and I don't have the willpower to write a big game like Vortex was planned to be from scratch. So that project is now scrapped, instead I've decided to start bringing Legacy in to the future.
The first part of this plan was to re-write the template engine, one of the oldest parts of the game. I know some people don't like this and I understand. Constructive complaints are welcome and I will change the new template to cover as many as I can, but at this point it is either I do this... or I'm finished with Legacy for good. As I can't work with old badly designed stuff anymore.
So what is next?
No doubt the next few days will be spent fixing countless bugs in this new system. However after that the outer website is next on my hit list along with more core scripts that need re-writing.
Also the multi-attack error messages are still present in the hunting / guard fighting system. They will be removed in the coming days.
mohith
" it so far"
allstar224
"looks awesome"
anialator
"The hunting and guard fighting is what i was talking about Still its sweet to see this new template in action for all to see."
KillaSanta
"Just live Dev"
AlPacinO
"Niceee.. more costumes !!!"
deathmourn
"It's cool just a tad more laggy for me anyway. It would be cool if u could edit everything though and resize and move stuff like SC."
Hommie
"atleast your being honest that's the first step to creating a better game "
Reve
"i can adjust to this. now that im forced to j/k but quicklink inventory id like. or at least a button i can press rather than hover and scroll down"
Twitch
"I know I complained, it is a nice change. But, it's not as "fully customizable" as it could be."
Kolgena
"I'm all for devoting time to 1 rather than 2 games."
aznricejp
"I thought I logged into the wrong game lol, so far looks amazing"
Aaron
"Thought it was dev, glad to see it up... Everyone wants inventory easier..."
EviluS
"great job Zorg "
Valkerye
"I'm all for sticking with legacy one word that describes you zorg: LEGEND"
Seraphim
"I thought someone f-d up the site when I logged in. I'm lost now, but it looks nice! "
dagreek
"Great Job Zorg... and so quick on another update? SWEET!"
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