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Game News posted by Aldo
Tuesday, June 20th 2017
This update brings with it a simplification to the Targeting Module, Crystal Splitting in the S.Facility, and Quick Heal links [H] in the WL, among a few other things.

1. The Targeting Module no longer consumes a trade upon using it. Instead, it only consumes power once you choose a type of scan to perform (the way it should've been from the start lol- I was just lazy initially).

2. There is a new template module that will show up on the left when a new blog is posted (it's not real-time at the moment but it will serve its purpose for those who miss the combat log notification). Might make it more concise or might leave it as it is, but yeah share feedback about it~

3. [A] switched to [H] for same gang members in WL. This was mildly annoying to do but could definitely use more live testing so please pm me if you find anything that needs attention here.

4. Crystal Splitting added under the Shadow Facility. Temper has been taken out until I figure out how I want it to work, if at all, within the next 2-3 days. Please see the Crystal Splitting tab under the Shadow Facility for more information. tl;dr - you can split a crystal like so: 1t Perfect = 1t Giant + 1t Large. If you play a certain amount of plat (1920p in this case), you can get 2x Giants.

5. Quick links to Item XP Transfer and Crystal Splitting added - they're just very mild lazy/convenience links that automatically open up the tab for you within the facility.

PM with any bugs, drop suggestions in the suggestions forum..etc.

I'm only actively coding for the next few days while I travel so take advantage of me while I'm here

~Aldo

Larry
"5-10-15-20-25-30-35-40-45-135..."
Aldo
"*If you pay a certain amount of plat"
Persephone
"nice"
Graponis
"Cool stuff! Maybe make heal link inactive when ally at full health?"
matt770
""
Meepers
"ok "
Peaky
"why not finish what you started.. boon shops, recipes etc.. asking for suggestions is pointless"
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